Action Replay (Nintendo 64)
The Action Replay is a Game Enhancer device for the Nintendo 64. It was created by Datel but in the US region it was released under the name GameShark by it's distributors, InterAct. It had cheat code entering/editing and searching features. It also had a built in memory viewer/editor. In game access to the Action Replay menu screen which had cheat searching features required the use of the Expansion Pak. Later versions of the Action Replay included a port on the back of the cart which allowed for connectivity to the PC. This version is superior to all previous versions of the Action Replay as it is able to use thousands of codes simultaneously, the Playstation version starts to choke before reaching 50.
This version of the Action Replay is notorious for often breaking down which usually requires a reformat in order to work again. The software was also buggy for other reasons.
Later titles were capable of blocking the Action Replay from being used and a blank screen would appear if any game was inserted. This necessitated the inclusion of a special keycode feature in later versions, this allowed for the booting of newer games after an older game had been inserted first, such as Super Mario 64
- Action Replay
- Action Replay Pro
- Action Replay Professional (1999)
|Commodore 64 - Amiga - MS-DOS PC
|NES - Master System - Super Nintendo - Genesis - PlayStation - Saturn - Nintendo 64 - Dreamcast - PlayStation 2 - Xbox - Gamecube - Wii
|Game Boy - Game Gear - Game Boy Advance - DS - PSP - 3DS