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	<title>File:1000px-Bankswitch memory map.svg.png - Revision history</title>
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	<updated>2026-06-14T09:41:58Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.gamehacking.org/index.php?title=File:1000px-Bankswitch_memory_map.svg.png&amp;diff=5725&amp;oldid=prev</id>
		<title>MathUser at 19:11, 5 September 2015</title>
		<link rel="alternate" type="text/html" href="https://wiki.gamehacking.org/index.php?title=File:1000px-Bankswitch_memory_map.svg.png&amp;diff=5725&amp;oldid=prev"/>
		<updated>2015-09-05T19:11:41Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 19:11, 5 September 2015&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A hypothetical memory map of bank-switched memory for a processor that can only address 64 KB. This scheme shows 200 KB of memory, of which only 64 KB can be accessed at any time by the processor. The operating system must manage the bank-switching operation to ensure that program execution can continue when part of memory is not accessible to the processor.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A hypothetical memory map of bank-switched memory for a processor that can only address 64 KB. This scheme shows 200 KB of memory, of which only 64 KB can be accessed at any time by the processor. The operating system must manage the bank-switching operation to ensure that program execution can continue when part of memory is not accessible to the processor.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Category:Images]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
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		<author><name>MathUser</name></author>
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	<entry>
		<id>https://wiki.gamehacking.org/index.php?title=File:1000px-Bankswitch_memory_map.svg.png&amp;diff=5227&amp;oldid=prev</id>
		<title>Dlevere: A hypothetical memory map of bank-switched memory for a processor that can only address 64 KB. This scheme shows 200 KB of memory, of which only 64 KB can be accessed at any time by the processor. The operating system must manage the bank-switching ope...</title>
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		<updated>2015-04-14T16:00:32Z</updated>

		<summary type="html">&lt;p&gt;A hypothetical memory map of bank-switched memory for a processor that can only address 64 KB. This scheme shows 200 KB of memory, of which only 64 KB can be accessed at any time by the processor. The operating system must manage the bank-switching ope...&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;A hypothetical memory map of bank-switched memory for a processor that can only address 64 KB. This scheme shows 200 KB of memory, of which only 64 KB can be accessed at any time by the processor. The operating system must manage the bank-switching operation to ensure that program execution can continue when part of memory is not accessible to the processor.&lt;/div&gt;</summary>
		<author><name>Dlevere</name></author>
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