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'''NOTE:''' | '''NOTE:''' If the game has not been tested on the most recent version please test it yourself! Most recent version can be downloaded from the [http://gamehacking.org/vb/threads/7669-CL-LiveDebug-v4-Beta Unofficial CL-LiveDebug v4 thread.] | ||
If a game is laggy, please try a pre-set joker! That will more than likely rid the lag. | |||
== Compatibilty List == | == Compatibilty List == | ||
For games with a (Y) under the Pre-set joker section, the joker is contained within the elf. So you just need to turn the option to auto-load it. No need to put it within the LDJoker text file. | |||
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|4.0.0 | |||
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{| class="wikitable" | {| class="wikitable" | ||
! | !Functionality | ||
!Description | !Description | ||
|- | |- | ||
|style="color:#0F0"|Functional | |style="color:#0F0"|Functional | ||
|Able to both play the game and use the debugger without issue. | |Able to both play the game and use the debugger without issue. Minor graphical glitches. | ||
|- | |- | ||
|style="color: | |style="color:#00F"|Partly Functional | ||
|Medium graphical glitches and small amounts of lag | |Medium graphical glitches and small amounts of lag | ||
|- | |- | ||
|style="color: | |style="color:orange"|Barely Functional | ||
|Medium graphical glitches, lag, and debugger rarely freezes | |Medium graphical glitches, lag, and debugger rarely freezes | ||
| Line 28: | Line 44: | ||
!Title | !Title | ||
!Region | !Region | ||
!Sony ID | !ELF / Sony ID | ||
!Functionality | !Functionality | ||
!Version | |||
!Pre-set Joker | !Pre-set Joker | ||
!Graphical Glitches | !Graphical Glitches | ||
!Notes | !Notes | ||
|- | |||
|'''0'''07 Nightfire | |||
|NTSC | |||
|SLUS_205.79 | |||
|style="color:#F00"|Not Functional | |||
|3.0.4 | |||
|Unknown | |||
|None | |||
|Safeguard loops endlessly | |||
|- | |- | ||
|'''#''' | |'''A'''rea 51 | ||
|NTSC | |||
|SLUS_205.95 | |||
|style="color:#F00"|Not Functional | |||
|3.0.4 | |||
|Needed | |||
|None | |||
|Freezes on loading screen | |||
|- | |||
|'''B'''eyond Good and Evil | |||
|NTSC | |||
|SLUS_207.63 | |||
|style="color:#0F0"|Functional | |||
|3.0.4 | |||
|Needed | |||
|Minor | |||
|Some game sprites are incorrect looking | |||
|- | |||
|Burnout 4: Revenge | |||
|NTSC | |||
|SLUS_212.42 | |||
|style="color:#F00"|Not Functional | |||
|3.0.4 | |||
|Unknown | |||
|None | |||
|Safeguard loops endlessly | |||
|- | |||
|'''C'''ars | |||
|PAL | |||
|SCES_017.06 | |||
|style="color:#0F0"|Functional | |||
|3.0.4 | |||
|Not Needed | |||
|None | |||
| | | | ||
|- | |||
|Castlevania: Curse Of Darkness | |||
|NTSC | |||
|SLUS_211.68 | |||
|style="color:#0F0"|Functional | |||
|3.0.4 | |||
|Not Needed | |||
|Minor | |||
|Screen stretches to the far right | |||
|- | |||
|Castlevania: Lament Of Innocence | |||
|NTSC | |||
|SLUS_207.33 | |||
|style="color:#F00"|Not Functional | |||
|3.0.4 | |||
|Needed | |||
|Major | |||
|Returning to the game caused the graphics to instantly distort and freeze the game | |||
|- | |||
|Clock Tower 3 | |||
|NTSC | |||
|SLUS_206.33 | |||
|style="color:#F00"|Not Functional | |||
|3.0.4 | |||
|Needed | |||
|None | |||
|Joker scanner can't find joker address | |||
|- | |||
|'''D'''ark Cloud 1 | |||
|NTSC | |||
|SCUS_971.11 | |||
|style="color:#F00"|Not Functional | |||
|3.0.4 | |||
|Needed | |||
|None | |||
|Joker scanner can't find joker address | |||
|- | |||
|Dark Cloud 2 | |||
|NTSC | |||
|SCUS_972.13 | |||
|style="color:#F00"|Not Functional | |||
|3.0.4 | |||
|Unknown | |||
|None | |||
|Game won't start | |||
|- | |||
|Darkwatch | |||
|NTSC | |||
|SLUS_210.42 | |||
|style="color:#F00"|Not Functional | |||
|3.0.4 | |||
|Needed | |||
|Minor | |||
|Game won't start and some distorted graphics | |||
|- | |||
|Destroy All Humans 2 | |||
|NTSC | |||
|SLUS_214.39 | |||
|style="color:orange"|Barely Functional | |||
|3.0.4 | |||
|Unknown | |||
|Major | |||
|Screen stretches | |||
|- | |||
|Deus Ex: The Conspiracy | |||
|NTSC | |||
|SLUS_201.11 | |||
|style="color:orange"|Barely Functional | |||
|3.0.4 | |||
|Unknown | |||
|Major | |||
|Lots of missing text and distorted graphics | |||
|- | |||
|Devil May Cry 1 | |||
|NTSC | |||
|SLUS_202.16 | |||
|style="color:#F00"|Not Functional | |||
|3.0.4 | |||
|Needed | |||
|Minor | |||
|The game always freezes about 1 second into gameplay and some screen stretches | |||
|- | |||
|Devil May Cry 2 | |||
|NTSC | |||
|SLUS_204.84 | |||
|style="color:#0F0"|Functional | |||
|3.0.4 | |||
|Needed | |||
|None | |||
| | | | ||
|- | |||
|Devil May Cry 3: Special Edition | |||
|NTSC | |||
|SLUS_213.61 | |||
|style="color:#F00"|Not Functional | |||
|3.0.4 | |||
|Needed | |||
|Major | |||
|Debugger is cropped and distorted graphics | |||
|- | |||
|Disgaea 1 | |||
|NTSC | |||
|SLUS_206.66 | |||
|style="color:orange"|Barely Functional | |||
|3.0.4 | |||
|Needed | |||
|Major | |||
|Screen stretches and most objects lose their texture | |||
|- | |||
|Disgaea 2 | |||
|NTSC | |||
|SLUS_213.97 | |||
|style="color:#F00"|Not Functional | |||
|3.0.4 | |||
|Needed | |||
|None | |||
|Safeguard loops endlessly | |||
|- | |||
|Dragon Quest 8 | |||
|NTSC | |||
|SLUS_212.07 | |||
|style="color:orange"|Barely Functional | |||
|3.0.4 | |||
|Not Needed | |||
|Major | |||
|Exiting the debugger makes the graphics almost completely incomprehensible | |||
|- | |||
|Dynasty Warriors 4 | |||
|NTSC | |||
|SLUS_206.53 | |||
|style="color:#F00"|Not Functional | |||
|3.0.4 | |||
|Unknown | |||
|None | |||
|Safeguard loops endlessly | |||
|- | |||
|Dynasty Warriors 5 | |||
|NTSC | |||
|SLUS_211.53 | |||
|style="color:#F00"|Not Functional | |||
|3.0.4 | |||
|Unknown | |||
|None | |||
|Safeguard loops endlessly | |||
|- | |||
|Dynasty Warriors 6 | |||
|NTSC | |||
|SLUS_217.74 | |||
|style="color:#F00"|Not Functional | |||
|3.0.4 | |||
|Unknown | |||
|None | |||
|Safeguard loops endlessly | |||
|- | |||
|'''E'''nter The Matrix | |||
|NTSC | |||
|SLUS_204.54 | |||
|style="color:#0F0"|Functional | |||
|3.0.4 | |||
|Unknown | |||
|None | |||
| | | | ||
|- | |||
|Evil Dead: A Fistful Of Boomstick | |||
|NTSC | |||
|SLUS_204.03 | |||
|style="color:#F00"|Not Functional | |||
|3.0.4 | |||
|Needed | |||
|None | |||
|Game freezes when loading | |||
|- | |||
|Extermination | |||
|NTSC | |||
|SCUS_971.12 | |||
|style="color:#00F"|Partly Functional | |||
|3.0.4 | |||
|Not Needed | |||
|Major | |||
|Exiting the debugger leads to distorted graphics. Fix: Press START and then go to the left menu | |||
|- | |||
|'''F'''amily Guy | |||
|NTSC | |||
|SLUS_215.60 | |||
|style="color:#0F0"|Functional | |||
|3.0.4 | |||
|Not Needed | |||
|None | |||
| | | | ||
|- | |||
|Fatal Frame 1 | |||
|NTSC | |||
|SLUS_203.88 | |||
|style="color:#F00"|Not Functional | |||
|3.0.4 | |||
|Possibly | |||
|None | |||
|Freezes when exiting debugger | |||
|- | |||
|Fatal Frame 2: Crimson Butterfly | |||
|NTSC | |||
|SLUS_207.66 | |||
|style="color:#00F"|Partly Functional | |||
|3.0.4 | |||
|Not Needed | |||
|Medium/Major | |||
|A lot of missing text | |||
|- | |||
|Fatal Frame 3: The Tormented | |||
|NTSC | |||
|SLUS_212.44 | |||
|style="color:#0F0"|Functional | |||
|3.0.4 | |||
|Not Needed | |||
|None | |||
| | | | ||
|- | |||
|Final Fantasy 7 Demo | |||
|NTSC | |||
|SCUS_941.79 | |||
|style="color:#0F0"|Functional | |||
|3.0.4 | |||
|Needed | |||
|Minor | |||
|Debugger screen is stretched | |||
|- | |||
|Final Fantasy 7: Dirge Of Cerberus | |||
|NTSC | |||
|SLUS_214.19 | |||
|style="color:#00F"|Partly Functional | |||
|3.0.4 | |||
|Not Needed | |||
|Medium/Major | |||
|Lots of distorted text | |||
|- | |||
|'''G'''enji: Dawn Of The Samurai | |||
|NTSC | |||
|SCUS_974.71 | |||
|style="color:#0F0"|Functional | |||
|3.0.4 | |||
|Needed | |||
|Minor | |||
|Debugger menu is stretched | |||
|- | |||
|God Of War 1 | |||
|NTSC | |||
|SCUS_973.99 | |||
|style="color:orange"|Barely Functional | |||
|3.0.4 | |||
|Needed | |||
|Medium | |||
|Debugger screen stretched and randomly freezes after exiting the debugger in-game | |||
|- | |||
|God Of War 2 | |||
|NTSC | |||
|SCUS_974.81 | |||
|style="color:orange"|Barely Functional | |||
|3.0.4 | |||
|Not Needed | |||
|Medium/Major | |||
|Randomly freezes when exiting the debugger and in-game a bunch of text is missing | |||
|- | |||
|Grand Theft Auto III | |||
|NTSC | |||
|SLUS_200.62 | |||
|style="color:#F00"|Not Functional | |||
|3.0.4 | |||
|Unknown | |||
|None | |||
|Locks up inside debugger after a minute | |||
|- | |||
|Gran Turismo 4 | |||
|PAL | |||
|SCES_517.19 | |||
|style="color:#F00"|Not Functional | |||
|3.0.4 | |||
|Unknown | |||
|None | |||
|Freezes on SCEE logo | |||
|- | |||
|Grimgrimoire | |||
|NTSC | |||
|SLUS_216.04 | |||
|style="color:#0F0"|Functional | |||
|3.0.4 | |||
|Needed | |||
|None | |||
| | | | ||
|- | |- | ||
| | |Guilty Gear XX Accent Core Plus | ||
|NTSC | |||
|SLUS_216.52 | |||
|style="color:#0F0"|Functional | |||
|3.0.4 | |||
|Not Needed | |||
|Minor | |||
|Top of the screen has graphical problems | |||
|- | |||
|'''H'''aunting Ground | |||
|NTSC | |||
|SLUS_210.75 | |||
|style="color:#F00"|Not Functional | |||
|3.0.4 | |||
|Needed | |||
|None | |||
|Game won't start | |||
|- | |||
|Hitman: Blood Money | |||
|NTSC | |||
|SLUS_211.08 | |||
|style="color:#F00"|Not Functional | |||
|3.0.4 | |||
|Unknown | |||
|Major | |||
|Pressing L3 + R3 instantly freezes the game and butcheres it's graphics | |||
|- | |||
|'''I'''ndigo Prophecy | |||
|NTSC | |||
|SLUS_211.96 | |||
|style="color:#F00"|Not Functional | |||
|3.0.4 | |||
|Unknown | |||
|None | |||
|Safeguard loops endlessly | |||
|- | |||
|'''J'''ak and Daxter: The Precursor Legacy | |||
|NTSC | |||
|SCUS_971.24 | |||
|style="color:#00F"|Partly Functional | |||
|4.0.0 | |||
|Needed (Y) | |||
|Medium | |||
|Freezes randomly after exiting the debugger | |||
|- | |||
|Jak 2 | |||
|NTSC | |||
|SCUS_972.65 | |||
|style="color:#F00"|Not Functional | |||
|3.0.4 | |||
|Needed | |||
|None | |||
|Freezes when moving in the debugger | |||
|- | |||
|Jak 3 | |||
|NTSC | |NTSC | ||
| | |SCUS_973.30 | ||
|Not Functional | |style="color:#F00"|Not Functional | ||
|3.0.4 | |||
|Unknown | |Unknown | ||
|None | |None | ||
| Line 53: | Line 494: | ||
|- | |- | ||
|''' | |'''K'''atamari Damacy | ||
|NTSC | |||
|SLUS_210.08 | |||
|style="color:#F00"|Not Functional | |||
|3.0.4 | |||
|Needed | |||
|None | |||
|Joker scanner can't find joker address | |||
|- | |||
|King Kong | |||
|NTSC | |||
|SLUS_213.11 | |||
|style="color:#0F0"|Functional | |||
|3.0.4 | |||
|Not Needed | |||
|None | |||
| | | | ||
|- | |||
|'''M'''ax Payne | |||
|NTSC | |||
|SLUS_202.30 | |||
|style="color:#00F"|Partly Functional | |||
|3.0.4 | |||
|Needed | |||
|Medium | |||
|Game graphics are distorted | |||
|- | |||
|Max Payne 2: The Fall Of Max Payne | |||
|NTSC | |||
|SLUS_208.14 | |||
|style="color:#F00"|Not Functional | |||
|3.0.4 | |||
|Needed | |||
|None | |||
|Game stops loading before main menus | |||
|- | |||
|Maximo Vs Army Of Zin | |||
|NTSC | |||
|SLUS_207.22 | |||
|style="color:#F00"|Not Functional | |||
|3.0.4 | |||
|Not Needed | |||
|Major | |||
|Debugger cropped and some graphical glitches | |||
|- | |||
|Men In Black 2: Alien Escape | |||
|NTSC | |||
|SLUS_203.73 | |||
|style="color:#F00"|Not Functional | |||
|3.0.4 | |||
|Needed | |||
|Major | |||
|Debugger is cropped and sometimes freezes in loading screens | |||
|- | |||
|Mercenaries | |||
|NTSC | |||
|SLUS_209.32 | |||
|style="color:#F00"|Not Functional | |||
|3.0.4 | |||
|Unknown | |||
|None | |||
|Freezes on Lucas Arts logo and when exiting the debugger | |||
|- | |||
|Metal Arms: Glitch In The System | |||
|NTSC | |||
|SLUS_207.86 | |||
|style="color:#0F0"|Functional | |||
|3.0.4 | |||
|Not Needed | |||
|None | |||
| | | | ||
|- | |||
|Metal Gear Solid 2: Sons Of Liberty | |||
|NTSC | |||
|SLUS_201.44 | |||
|style="color:#0F0"|Functional | |||
|3.0.4 | |||
|Needed | |||
|Minor | |||
|Debugger is stretched | |||
|- | |||
|Metal Gear Solid 2: Substance | |||
|NTSC | |||
|SLUS_205.54 | |||
|style="color:#F00"|Not Functional | |||
|3.0.4 | |||
|Needed | |||
|None | |||
|Game won't start | |||
|- | |||
|Metal Gear Solid 3: Snake Eater | |||
|NTSC | |||
|SLUS_209.15 | |||
|style="color:#F00"|Not Functional | |||
|3.0.4 | |||
|Unknown | |||
|None | |||
|Safeguard loops endlessly | |||
|- | |||
|Metal Gear Solid 3: Subsistence | |||
|NTSC | |||
|SLUS_212.43 | |||
|style="color:#F00"|Not Functional | |||
|3.0.4 | |||
|Unknown | |||
|None | |||
|Safeguard loops endlessly | |||
|- | |||
|Motocross Mania 3 | |||
|NTSC | |||
|SLUS_212.29 | |||
|style="color:#F00"|Not Functional | |||
|3.0.4 | |||
|Unknown | |||
|Major | |||
|Graphics get distorted and game instantly freezes at the main menu | |||
|- | |||
|'''N'''eopet's: The Darkest Faerie | |||
|NTSC | |||
|SCUS_973.67 | |||
|style="color:#0F0"|Functional | |||
|3.0.4 | |||
|Not Needed | |||
|Minor | |||
|Debugger is stretched | |||
|- | |||
|'''O'''bscure 1 | |||
|NTSC | |||
|SLUS_207.77 | |||
|style="color:#F00"|Not Functional | |||
|3.0.4 | |||
|Needed | |||
|None | |||
|Game doesn't start | |||
|- | |||
|Obscure 2: The Aftermath | |||
|NTSC | |||
|SLUS_217.09 | |||
|style="color:#0F0"|Functional | |||
|3.0.4 | |||
|Needed | |||
|None | |||
|Game takes forever to load initially then it works perfect | |||
|- | |||
|Okami | |||
|NTSC | |||
|SLUS_211.15 | |||
|style="color:#F00"|Not Functional | |||
|3.0.4 | |||
|Needed | |||
|None | |||
|Game doesn't start | |||
|- | |||
|Onimusha: Blade Warriors | |||
|NTSC | |||
|SLUS_207.10 | |||
|style="color:#F00"|Not Functional | |||
|3.0.4 | |||
|Needed | |||
|Major | |||
|Graphics are distorted and the debugger is cropped | |||
|- | |||
|Onimusha 2: Samurai's Destiny | |||
|NTSC | |||
|SLUS_203.93 | |||
|style="color:#F00"|Not Functional | |||
|3.0.4 | |||
|Needed | |||
|None | |||
|Game freezes on a cutscene | |||
|- | |||
|'''P'''hantasy Star Universe | |||
|NTSC | |||
|SLUS_211.94 | |||
|style="color:#00F"|Partly Functional | |||
|4.0.0 | |||
|Needed (Y) | |||
|Major | |||
|Screen gets butchered after exiting. Fix: Enter the debugger and let the safeguard timeout | |||
|- | |||
|Powerdrome | |||
|NTSC | |||
|SLUS_209.78 | |||
|style="color:#0F0"|Functional | |||
|3.0.4 | |||
|Not Needed | |||
|None | |||
| | | | ||
|- | |||
|Prince Of Persia: Sands Of Time | |||
|NTSC | |||
|SLUS_207.43 | |||
|style="color:#F00"|Not Functional | |||
|3.0.4 | |||
|Unknown | |||
|None | |||
|Game freezes when exiting the debugger | |||
|- | |||
|Psychonauts | |||
|NTSC | |||
|SLUS_211.20 | |||
|style="color:#F00"|Not Functional | |||
|3.0.4 | |||
|Unknown | |||
|Major | |||
|Entering the debugger will permanently distort the graphics | |||
|- | |||
|'''R'''atchet and Clank 1 | |||
|NTSC | |||
|SCUS_971.99 | |||
|style="color:#0F0"|Functional | |||
|3.0.4 | |||
|Needed | |||
|Medium | |||
|Menus get distorted after exiting the debugger | |||
|- | |||
|Ratchet and Clank 2: Going Commando | |||
|NTSC | |||
|SCUS_972.68 | |||
|style="color:#F00"|Not Functional | |||
|3.0.4 | |||
|Needed | |||
|None | |||
|Freezes when entering the debugger | |||
|- | |||
|Ratchet and Clank 3: Up Your Arsenal | |||
|NTSC | |||
|SCUS_973.53 | |||
|style="color:#F00"|Not Functional | |||
|3.0.4 | |||
|Needed | |||
|None | |||
|Freezes when entering the debugger | |||
|- | |||
|Ratchet and Clank: Deadlocked (Greatest Hits) | |||
|NTSC | |||
|SCUS_974.65 | |||
|style="color:#0F0"|Functional | |||
|4.0.0 | |||
|Needed (Y) | |||
|Minor | |||
|Ratchet loses skin | |||
|- | |||
|Ratchet and Clank: Size Matters | |||
|NTSC | |||
|SCUS_976.15 | |||
|style="color:#F00"|Not Functional | |||
|3.0.4 | |||
|Not Needed | |||
|None | |||
|Buttons stop responding once in the debugger | |||
|- | |||
|Red Faction 1 | |||
|NTSC | |||
|SLUS_200.73 | |||
|style="color:#0F0"|Functional | |||
|3.0.4 | |||
|Not Needed | |||
|None | |||
| | | | ||
|- | |||
|Resident Evil 4 | |||
|NTSC | |||
|SLUS_211.34 | |||
|style="color:#0F0"|Functional | |||
|3.0.4 | |||
|Needed | |||
|None | |||
| | | | ||
|- | |||
|Resident Evil Outbreak File #1 v1.0 | |||
|NTSC | |||
|SLUS_207.65 | |||
|style="color:#0F0"|Functional | |||
|3.0.4 | |||
|Needed | |||
|Minor | |||
|Black background in main menu | |||
|- | |||
|Resident Evil Outbreak File #2 | |||
|NTSC | |||
|SLUS_209.84 | |||
|style="color:#0F0"|Functional | |||
|3.0.4 | |||
|Needed | |||
|Minor | |||
|Black background in main menu | |||
|- | |||
|'''S'''cooby-Doo: Night Of 1000 Frights | |||
|NTSC | |||
|SLUS_203.49 | |||
|style="color:#0F0"|Functional | |||
|3.0.4 | |||
|Needed | |||
|None | |||
| | | | ||
|- | |- | ||
| | |Shadow Of The Colossus | ||
|NTSC | |NTSC | ||
| | |SCUS_974.72 | ||
|Not Functional | |style="color:#F00"|Not Functional | ||
|3.0.4 | |||
|Needed | |Needed | ||
|None | |None | ||
| | |Causes it to restart because of lag (joker scanner) | ||
|- | |- | ||
| | |Siren | ||
| | |NTSC | ||
| | |SCUS_973.55 | ||
| | |style="color:#0F0"|Functional | ||
|3.0.4 | |||
|Unknown | |||
|None | |||
| | | | ||
|- | |||
|Silent Hill: Origins | |||
|NTSC | |||
|SLUS_217.31 | |||
|style="color:#F00"|Not Functional | |||
|3.0.4 | |||
|Not Needed | |||
|None | |||
|Player trapped in the activate cutscene animation | |||
|- | |||
|Silent Hill 4: The Room | |||
|NTSC | |||
|SLUS_208.73 | |||
|style="color:#F00"|Not Functional | |||
|3.0.4 | |||
|Needed | |||
|None | |||
|Freezes when loading a save and the joker scanner can't find a joker | |||
|- | |||
|Sly Cooper And The Thievius Raccoonus | |||
|NTSC | |||
|SCUS_971.98 | |||
|style="color:#F00"|Not Functional | |||
|3.0.4 | |||
|Needed | |||
|Major | |||
|Debugger is cropped and graphics are distorted. Fix: KILL YOURSELF | |||
|- | |||
|Sly 2: Band Of Thieves | |||
|NTSC | |||
|SCUS_973.16 | |||
|style="color:#F00"|Not Functional | |||
|3.0.4 | |||
|Needed | |||
|Major | |||
|Debugger is cropped and graphics are distorted | |||
|- | |||
|Sly 3: Honor Among Thieves | |||
|NTSC | |||
|SCUS_974.64 | |||
|style="color:#F00"|Not Functional | |||
|3.0.4 | |||
|Needed | |||
|Major | |||
|Freezes in menus and graphics get distorted in the game | |||
|- | |||
|SOCOM: Combined Assault | |||
|NTSC | |||
|SCUS_975.45 | |||
|style="color:#0F0"|Functional | |||
|3.0.4 | |||
|Unknown | |||
|None | |||
| | | | ||
|- | |||
|SOCOM 3: U.S. Navy Seals | |||
|NTSC | |||
|SCUS_974.74 | |||
|style="color:#0F0"|Functional | |||
|3.0.4 | |||
|Unknown | |||
|None | |||
| | | | ||
|- | |||
|Splinter Cell: Pandora Tomorrow | |||
|NTSC | |||
|SLUS_209.58 | |||
|style="color:#F00"|Not Functional | |||
|3.0.4 | |||
|Needed | |||
|Minor | |||
|Debugger is stretched and controls lock up | |||
|- | |||
|Spyro: Dawn Of The Dragon | |||
|NTSC | |||
|SLUS_218.20 | |||
|style="color:#F00"|Not Functional | |||
|3.0.4 | |||
|Needed | |||
|None | |||
|Randomly stops taking controller input | |||
|- | |||
|Spyro: Enter The Dragonfly | |||
|NTSC | |||
|SLUS_203.15 | |||
|style="color:#F00"|Not Functional | |||
|3.0.4 | |||
|Needed | |||
|None | |||
|Randomly stops taking controller input | |||
|- | |||
|Star Wars Battlefront 2 (Greatest Hits) | |||
|NTSC | |||
|SLUS_290.73 | |||
|style="color:#F00"|Not Functional | |||
|3.0.4 | |||
|Needed | |||
|None | |||
|Freezes whilst in-game | |||
|- | |||
|'''T'''ak 2: The Staff Of Dreams | |||
|NTSC | |||
|SLUS_209.52 | |||
|style="color:#0F0"|Functional | |||
|4.0.0 | |||
|Needed (Y) | |||
|Minor | |||
|Pause menu has no text | |||
|- | |||
|Tekken 5 | |||
|PAL | |||
|SCES_532.02 | |||
|style="color:#F00"|Not Functional | |||
|3.0.4 | |||
|Unknown | |||
|None | |||
|Game doesn't start | |||
|- | |||
|Timesplitters: Future Perfect | |||
|NTSC | |||
|SLUS_211.48 | |||
|style="color:#F00"|Not Functional | |||
|3.0.4 | |||
|Needed | |||
|None | |||
|Randomly stops taking controller input | |||
|- | |||
|TOCA Race Driver | |||
|PAL | |||
|SLES_507.23 | |||
|style="color:#F00"|Not Functional | |||
|3.0.4 | |||
|Unknown | |||
|None | |||
|Freezes when in the debugger | |||
|- | |||
|Tourist Trophy | |||
|PAL | |||
|SCES_533.72 | |||
|style="color:#F00"|Not Functional | |||
|3.0.4 | |||
|Unknown | |||
|None | |||
|Freezes on SCEE logo | |||
|- | |||
|Twisted Metal: Head-On | |||
|NTSC | |||
|SCUS_976.21 | |||
|style="color:#F00"|Not Functional | |||
|3.0.4 | |||
|Needed | |||
|Major | |||
|Cannot get past safeguard and big graphical distortions | |||
|- | |||
|Ty the Tasmanian Tiger | |||
|NTSC | |||
|SLUS_205.71 | |||
|style="color:#00F"|Partly Functional | |||
|4.0.0 | |||
|Needed (Y) | |||
|None | |||
|Rarely freezes after exiting debugger | |||
|- | |||
|'''U'''nder The Skin | |||
|NTSC | |||
|SLUS_209.85 | |||
|style="color:#0F0"|Functional | |||
|3.0.4 | |||
|Not Needed | |||
|Minor | |||
|Debugger is stretched | |||
|- | |||
|'''V'''iewtiful Joe | |||
|NTSC | |||
|SLUS_209.51 | |||
|style="color:#0F0"|Functional | |||
|3.0.4 | |||
|Needed | |||
|None | |||
|Joker scanner can't find joker | |||
|- | |||
|'''W'''e Love Katamari | |||
|NTSC | |||
|SLUS_212.30 | |||
|style="color:#0F0"|Functional | |||
|3.0.4 | |||
|Needed | |||
|None | |||
|Joker scanner can't find joker | |||
[[Category:Hacking and Game Info]] | |||
Latest revision as of 23:27, 6 September 2015
NOTE: If the game has not been tested on the most recent version please test it yourself! Most recent version can be downloaded from the Unofficial CL-LiveDebug v4 thread.
If a game is laggy, please try a pre-set joker! That will more than likely rid the lag.
Compatibilty List
For games with a (Y) under the Pre-set joker section, the joker is contained within the elf. So you just need to turn the option to auto-load it. No need to put it within the LDJoker text file.
| Functionality | Description |
|---|---|
| Functional | Able to both play the game and use the debugger without issue. Minor graphical glitches. |
| Partly Functional | Medium graphical glitches and small amounts of lag |
| Barely Functional | Medium graphical glitches, lag, and debugger rarely freezes |
| Not Functional | Game doesn't boot, freezes when exiting or within the debugger, or safeguard loops endlessly |
| Title | Region | ELF / Sony ID | Functionality | Version | Pre-set Joker | Graphical Glitches | Notes |
|---|---|---|---|---|---|---|---|
| 007 Nightfire | NTSC | SLUS_205.79 | Not Functional | 3.0.4 | Unknown | None | Safeguard loops endlessly |
| Area 51 | NTSC | SLUS_205.95 | Not Functional | 3.0.4 | Needed | None | Freezes on loading screen |
| Beyond Good and Evil | NTSC | SLUS_207.63 | Functional | 3.0.4 | Needed | Minor | Some game sprites are incorrect looking |
| Burnout 4: Revenge | NTSC | SLUS_212.42 | Not Functional | 3.0.4 | Unknown | None | Safeguard loops endlessly |
| Cars | PAL | SCES_017.06 | Functional | 3.0.4 | Not Needed | None | |
| Castlevania: Curse Of Darkness | NTSC | SLUS_211.68 | Functional | 3.0.4 | Not Needed | Minor | Screen stretches to the far right |
| Castlevania: Lament Of Innocence | NTSC | SLUS_207.33 | Not Functional | 3.0.4 | Needed | Major | Returning to the game caused the graphics to instantly distort and freeze the game |
| Clock Tower 3 | NTSC | SLUS_206.33 | Not Functional | 3.0.4 | Needed | None | Joker scanner can't find joker address |
| Dark Cloud 1 | NTSC | SCUS_971.11 | Not Functional | 3.0.4 | Needed | None | Joker scanner can't find joker address |
| Dark Cloud 2 | NTSC | SCUS_972.13 | Not Functional | 3.0.4 | Unknown | None | Game won't start |
| Darkwatch | NTSC | SLUS_210.42 | Not Functional | 3.0.4 | Needed | Minor | Game won't start and some distorted graphics |
| Destroy All Humans 2 | NTSC | SLUS_214.39 | Barely Functional | 3.0.4 | Unknown | Major | Screen stretches |
| Deus Ex: The Conspiracy | NTSC | SLUS_201.11 | Barely Functional | 3.0.4 | Unknown | Major | Lots of missing text and distorted graphics |
| Devil May Cry 1 | NTSC | SLUS_202.16 | Not Functional | 3.0.4 | Needed | Minor | The game always freezes about 1 second into gameplay and some screen stretches |
| Devil May Cry 2 | NTSC | SLUS_204.84 | Functional | 3.0.4 | Needed | None | |
| Devil May Cry 3: Special Edition | NTSC | SLUS_213.61 | Not Functional | 3.0.4 | Needed | Major | Debugger is cropped and distorted graphics |
| Disgaea 1 | NTSC | SLUS_206.66 | Barely Functional | 3.0.4 | Needed | Major | Screen stretches and most objects lose their texture |
| Disgaea 2 | NTSC | SLUS_213.97 | Not Functional | 3.0.4 | Needed | None | Safeguard loops endlessly |
| Dragon Quest 8 | NTSC | SLUS_212.07 | Barely Functional | 3.0.4 | Not Needed | Major | Exiting the debugger makes the graphics almost completely incomprehensible |
| Dynasty Warriors 4 | NTSC | SLUS_206.53 | Not Functional | 3.0.4 | Unknown | None | Safeguard loops endlessly |
| Dynasty Warriors 5 | NTSC | SLUS_211.53 | Not Functional | 3.0.4 | Unknown | None | Safeguard loops endlessly |
| Dynasty Warriors 6 | NTSC | SLUS_217.74 | Not Functional | 3.0.4 | Unknown | None | Safeguard loops endlessly |
| Enter The Matrix | NTSC | SLUS_204.54 | Functional | 3.0.4 | Unknown | None | |
| Evil Dead: A Fistful Of Boomstick | NTSC | SLUS_204.03 | Not Functional | 3.0.4 | Needed | None | Game freezes when loading |
| Extermination | NTSC | SCUS_971.12 | Partly Functional | 3.0.4 | Not Needed | Major | Exiting the debugger leads to distorted graphics. Fix: Press START and then go to the left menu |
| Family Guy | NTSC | SLUS_215.60 | Functional | 3.0.4 | Not Needed | None | |
| Fatal Frame 1 | NTSC | SLUS_203.88 | Not Functional | 3.0.4 | Possibly | None | Freezes when exiting debugger |
| Fatal Frame 2: Crimson Butterfly | NTSC | SLUS_207.66 | Partly Functional | 3.0.4 | Not Needed | Medium/Major | A lot of missing text |
| Fatal Frame 3: The Tormented | NTSC | SLUS_212.44 | Functional | 3.0.4 | Not Needed | None | |
| Final Fantasy 7 Demo | NTSC | SCUS_941.79 | Functional | 3.0.4 | Needed | Minor | Debugger screen is stretched |
| Final Fantasy 7: Dirge Of Cerberus | NTSC | SLUS_214.19 | Partly Functional | 3.0.4 | Not Needed | Medium/Major | Lots of distorted text |
| Genji: Dawn Of The Samurai | NTSC | SCUS_974.71 | Functional | 3.0.4 | Needed | Minor | Debugger menu is stretched |
| God Of War 1 | NTSC | SCUS_973.99 | Barely Functional | 3.0.4 | Needed | Medium | Debugger screen stretched and randomly freezes after exiting the debugger in-game |
| God Of War 2 | NTSC | SCUS_974.81 | Barely Functional | 3.0.4 | Not Needed | Medium/Major | Randomly freezes when exiting the debugger and in-game a bunch of text is missing |
| Grand Theft Auto III | NTSC | SLUS_200.62 | Not Functional | 3.0.4 | Unknown | None | Locks up inside debugger after a minute |
| Gran Turismo 4 | PAL | SCES_517.19 | Not Functional | 3.0.4 | Unknown | None | Freezes on SCEE logo |
| Grimgrimoire | NTSC | SLUS_216.04 | Functional | 3.0.4 | Needed | None | |
| Guilty Gear XX Accent Core Plus | NTSC | SLUS_216.52 | Functional | 3.0.4 | Not Needed | Minor | Top of the screen has graphical problems |
| Haunting Ground | NTSC | SLUS_210.75 | Not Functional | 3.0.4 | Needed | None | Game won't start |
| Hitman: Blood Money | NTSC | SLUS_211.08 | Not Functional | 3.0.4 | Unknown | Major | Pressing L3 + R3 instantly freezes the game and butcheres it's graphics |
| Indigo Prophecy | NTSC | SLUS_211.96 | Not Functional | 3.0.4 | Unknown | None | Safeguard loops endlessly |
| Jak and Daxter: The Precursor Legacy | NTSC | SCUS_971.24 | Partly Functional | 4.0.0 | Needed (Y) | Medium | Freezes randomly after exiting the debugger
|
| Jak 2 | NTSC | SCUS_972.65 | Not Functional | 3.0.4 | Needed | None | Freezes when moving in the debugger
|
| Jak 3 | NTSC | SCUS_973.30 | Not Functional | 3.0.4 | Unknown | None | Safeguard loops endlessly |
| Katamari Damacy | NTSC | SLUS_210.08 | Not Functional | 3.0.4 | Needed | None | Joker scanner can't find joker address |
| King Kong | NTSC | SLUS_213.11 | Functional | 3.0.4 | Not Needed | None | |
| Max Payne | NTSC | SLUS_202.30 | Partly Functional | 3.0.4 | Needed | Medium | Game graphics are distorted |
| Max Payne 2: The Fall Of Max Payne | NTSC | SLUS_208.14 | Not Functional | 3.0.4 | Needed | None | Game stops loading before main menus |
| Maximo Vs Army Of Zin | NTSC | SLUS_207.22 | Not Functional | 3.0.4 | Not Needed | Major | Debugger cropped and some graphical glitches |
| Men In Black 2: Alien Escape | NTSC | SLUS_203.73 | Not Functional | 3.0.4 | Needed | Major | Debugger is cropped and sometimes freezes in loading screens |
| Mercenaries | NTSC | SLUS_209.32 | Not Functional | 3.0.4 | Unknown | None | Freezes on Lucas Arts logo and when exiting the debugger |
| Metal Arms: Glitch In The System | NTSC | SLUS_207.86 | Functional | 3.0.4 | Not Needed | None | |
| Metal Gear Solid 2: Sons Of Liberty | NTSC | SLUS_201.44 | Functional | 3.0.4 | Needed | Minor | Debugger is stretched |
| Metal Gear Solid 2: Substance | NTSC | SLUS_205.54 | Not Functional | 3.0.4 | Needed | None | Game won't start |
| Metal Gear Solid 3: Snake Eater | NTSC | SLUS_209.15 | Not Functional | 3.0.4 | Unknown | None | Safeguard loops endlessly |
| Metal Gear Solid 3: Subsistence | NTSC | SLUS_212.43 | Not Functional | 3.0.4 | Unknown | None | Safeguard loops endlessly |
| Motocross Mania 3 | NTSC | SLUS_212.29 | Not Functional | 3.0.4 | Unknown | Major | Graphics get distorted and game instantly freezes at the main menu |
| Neopet's: The Darkest Faerie | NTSC | SCUS_973.67 | Functional | 3.0.4 | Not Needed | Minor | Debugger is stretched |
| Obscure 1 | NTSC | SLUS_207.77 | Not Functional | 3.0.4 | Needed | None | Game doesn't start |
| Obscure 2: The Aftermath | NTSC | SLUS_217.09 | Functional | 3.0.4 | Needed | None | Game takes forever to load initially then it works perfect |
| Okami | NTSC | SLUS_211.15 | Not Functional | 3.0.4 | Needed | None | Game doesn't start |
| Onimusha: Blade Warriors | NTSC | SLUS_207.10 | Not Functional | 3.0.4 | Needed | Major | Graphics are distorted and the debugger is cropped |
| Onimusha 2: Samurai's Destiny | NTSC | SLUS_203.93 | Not Functional | 3.0.4 | Needed | None | Game freezes on a cutscene |
| Phantasy Star Universe | NTSC | SLUS_211.94 | Partly Functional | 4.0.0 | Needed (Y) | Major | Screen gets butchered after exiting. Fix: Enter the debugger and let the safeguard timeout |
| Powerdrome | NTSC | SLUS_209.78 | Functional | 3.0.4 | Not Needed | None | |
| Prince Of Persia: Sands Of Time | NTSC | SLUS_207.43 | Not Functional | 3.0.4 | Unknown | None | Game freezes when exiting the debugger |
| Psychonauts | NTSC | SLUS_211.20 | Not Functional | 3.0.4 | Unknown | Major | Entering the debugger will permanently distort the graphics |
| Ratchet and Clank 1 | NTSC | SCUS_971.99 | Functional | 3.0.4 | Needed | Medium | Menus get distorted after exiting the debugger |
| Ratchet and Clank 2: Going Commando | NTSC | SCUS_972.68 | Not Functional | 3.0.4 | Needed | None | Freezes when entering the debugger |
| Ratchet and Clank 3: Up Your Arsenal | NTSC | SCUS_973.53 | Not Functional | 3.0.4 | Needed | None | Freezes when entering the debugger |
| Ratchet and Clank: Deadlocked (Greatest Hits) | NTSC | SCUS_974.65 | Functional | 4.0.0 | Needed (Y) | Minor | Ratchet loses skin |
| Ratchet and Clank: Size Matters | NTSC | SCUS_976.15 | Not Functional | 3.0.4 | Not Needed | None | Buttons stop responding once in the debugger |
| Red Faction 1 | NTSC | SLUS_200.73 | Functional | 3.0.4 | Not Needed | None | |
| Resident Evil 4 | NTSC | SLUS_211.34 | Functional | 3.0.4 | Needed | None | |
| Resident Evil Outbreak File #1 v1.0 | NTSC | SLUS_207.65 | Functional | 3.0.4 | Needed | Minor | Black background in main menu |
| Resident Evil Outbreak File #2 | NTSC | SLUS_209.84 | Functional | 3.0.4 | Needed | Minor | Black background in main menu |
| Scooby-Doo: Night Of 1000 Frights | NTSC | SLUS_203.49 | Functional | 3.0.4 | Needed | None | |
| Shadow Of The Colossus | NTSC | SCUS_974.72 | Not Functional | 3.0.4 | Needed | None | Causes it to restart because of lag (joker scanner) |
| Siren | NTSC | SCUS_973.55 | Functional | 3.0.4 | Unknown | None | |
| Silent Hill: Origins | NTSC | SLUS_217.31 | Not Functional | 3.0.4 | Not Needed | None | Player trapped in the activate cutscene animation |
| Silent Hill 4: The Room | NTSC | SLUS_208.73 | Not Functional | 3.0.4 | Needed | None | Freezes when loading a save and the joker scanner can't find a joker |
| Sly Cooper And The Thievius Raccoonus | NTSC | SCUS_971.98 | Not Functional | 3.0.4 | Needed | Major | Debugger is cropped and graphics are distorted. Fix: KILL YOURSELF |
| Sly 2: Band Of Thieves | NTSC | SCUS_973.16 | Not Functional | 3.0.4 | Needed | Major | Debugger is cropped and graphics are distorted |
| Sly 3: Honor Among Thieves | NTSC | SCUS_974.64 | Not Functional | 3.0.4 | Needed | Major | Freezes in menus and graphics get distorted in the game |
| SOCOM: Combined Assault | NTSC | SCUS_975.45 | Functional | 3.0.4 | Unknown | None | |
| SOCOM 3: U.S. Navy Seals | NTSC | SCUS_974.74 | Functional | 3.0.4 | Unknown | None | |
| Splinter Cell: Pandora Tomorrow | NTSC | SLUS_209.58 | Not Functional | 3.0.4 | Needed | Minor | Debugger is stretched and controls lock up |
| Spyro: Dawn Of The Dragon | NTSC | SLUS_218.20 | Not Functional | 3.0.4 | Needed | None | Randomly stops taking controller input |
| Spyro: Enter The Dragonfly | NTSC | SLUS_203.15 | Not Functional | 3.0.4 | Needed | None | Randomly stops taking controller input |
| Star Wars Battlefront 2 (Greatest Hits) | NTSC | SLUS_290.73 | Not Functional | 3.0.4 | Needed | None | Freezes whilst in-game |
| Tak 2: The Staff Of Dreams | NTSC | SLUS_209.52 | Functional | 4.0.0 | Needed (Y) | Minor | Pause menu has no text |
| Tekken 5 | PAL | SCES_532.02 | Not Functional | 3.0.4 | Unknown | None | Game doesn't start |
| Timesplitters: Future Perfect | NTSC | SLUS_211.48 | Not Functional | 3.0.4 | Needed | None | Randomly stops taking controller input |
| TOCA Race Driver | PAL | SLES_507.23 | Not Functional | 3.0.4 | Unknown | None | Freezes when in the debugger |
| Tourist Trophy | PAL | SCES_533.72 | Not Functional | 3.0.4 | Unknown | None | Freezes on SCEE logo |
| Twisted Metal: Head-On | NTSC | SCUS_976.21 | Not Functional | 3.0.4 | Needed | Major | Cannot get past safeguard and big graphical distortions |
| Ty the Tasmanian Tiger | NTSC | SLUS_205.71 | Partly Functional | 4.0.0 | Needed (Y) | None | Rarely freezes after exiting debugger |
| Under The Skin | NTSC | SLUS_209.85 | Functional | 3.0.4 | Not Needed | Minor | Debugger is stretched |
| Viewtiful Joe | NTSC | SLUS_209.51 | Functional | 3.0.4 | Needed | None | Joker scanner can't find joker |
| We Love Katamari | NTSC | SLUS_212.30 | Functional | 3.0.4 | Needed | None | Joker scanner can't find joker |