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No edit summary |
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== <font color="blue">Playstation Systems</font> == | == <font color="blue">Playstation Systems</font> == | ||
=== Playstation 2 === | === Playstation 2 === | ||
=== Playstation === | === Playstation === | ||
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'''Caetla''' | '''Caetla''' | ||
---- | ---- | ||
== <font color="blue">Nintendo Systems</font> == | == <font color="blue">Nintendo Systems</font> == | ||
=== GameCube === | === GameCube === | ||
| Line 60: | Line 64: | ||
=== GameBoy Advance === | === GameBoy Advance === | ||
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== <font color="blue">Sega Systems</font> == | == <font color="blue">Sega Systems</font> == | ||
=== Dreamcast === | === Dreamcast === | ||
Revision as of 09:50, 29 November 2006
Explanation of what a code type is, and what they're used for here..
Playstation Systems
Playstation 2
Playstation
Codebreaker
| Type | Description | Example | Other |
|---|---|---|---|
| 30 | 8bit write | 3XXXXXXX 00YY Writes YY to Adress XXXXXXX |
NA |
| 80 | 16bit write | 8XXXXXXX YYYY Writes YYYY to Adress XXXXXXX |
NA |
Action Replay
Gold Finger
Xploder
Caetla
Nintendo Systems
GameCube
Action Replay
Nintendo 64
GameShark
GameBoy Advance
Codebreaker Advance
GameShark Advance
Action Replay