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Baroque [SLUS-21714] - padReadpattern not found | Baroque [SLUS-21714] - padReadpattern not found | ||
EverGrace [SLUS20016] - Does not load | EverGrace [SLUS20016] - Does not load | ||
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Extermination [SCUS-97112] - Semi-working with altelfload, won't unhalt from dumping. Normal and silentcore crash durring intro just before title screen | Extermination [SCUS-97112] - Semi-working with altelfload, won't unhalt from dumping. Normal and silentcore crash durring intro just before title screen | ||
Orphen [SLUS-20011] - Loading Additional Modules (Crash) | |||
Persona 3 FES [SLUS-21621] - Not loading | |||
Persona 4 [SLUS-21782B] - Boots, crashes after memory card check (at opening playback start?) | |||
<pre> | |||
Tested working with normal core_launcher: | |||
- Godzilla Unleashed NTSC-U | |||
- Rogue Galaxy PAL | |||
- Rayman Ravin Rabbids PAL | |||
- Van Helsing PAL | |||
- Meet the Robinsons PAL | |||
- Worms 4: Mayhem PAL | |||
- Hot Wheels: Beat That! PAL | |||
- Dragon Ball Z Infinite World PAL | |||
- Asterix & Obelix XXL 2 PAL | |||
- Euro 2004 PAL | |||
- Harry Potter: the Order of the Phenix PAL | |||
- FIFA 2003 PAL | |||
- Bee Movie PAL | |||
- Sega SuperStars Tennis PAL | |||
- Crash of the Titans PAL | |||
- Pirates of the Carribean: At World's End PAL | |||
- Narnia Chronicles PAL | |||
- SpongeBob Squarepants: Battle for Volcano Island PAL | |||
- George of the Jungle PAL | |||
- Burnout Dominator PAL | |||
- Dark Cloud 2 [SCUS-97213] | |||
- Galerians: Ash [SLUS-20560] | |||
- Mad Maestro! [SLUS-20376] | |||
- Psychonauts [SLUS-21120] | |||
- Xenosaga II [SLUS-20892,SLUS-21133] | |||
Tested working with core_launcher_silentcore: | |||
- Spiderwick Chronicles PAL | |||
- Sonic Riders Zero Gravity PAL | |||
- Lego Star Wars PAL | |||
- Lego Star Wars 2 PAL | |||
- Lego Indiana Jones PAL | |||
- Lego Batman PAL | |||
- Ratatouille PAL | |||
- The Dog Island PAL | |||
- Shrek 3 PAL | |||
- Azur and Asmar PAL | |||
- Metal Gear Solid 2: Sons of Liberty [SLUS-20144] | |||
Tested working with core_launcher_noadditionalirx: | |||
- Tomb Raider Underworld PAL | |||
- Ratchet & Clank: Size matters PAL | |||
- FIFA 2004 PAL | |||
- Teenage Mutant Ninja Turtle: the movie PAL | |||
- Soul Calibur 3 PAL | |||
Tested working with core_launcher_nosyscallhook: | |||
- The Golden Compass PAL | |||
- Sims: Pets PAL | |||
- Grandia III [SLUS-21334,SLUS-21345] - Hangs after "IOP reset done". Only boots at all through nosyscallhook | |||
Star Ocean 3 Till The End Of Time [SLUS-20488,SLUS-20891] | Not working (Unable to start those game backups with CogSwap as well, there having the same symptoms): | ||
- Spyro: The Eternal Knight PAL (pass loading screen, you can select language, sounds are garbage in video and freezes) | |||
- Tomb Raider Legend PAL (connect to PC, but after that it's BSOD) | |||
- Tomb Raider Anniversary PAL (connect to PC, seems to load a few but after that it's BSOD) | |||
- Call of Duty 3: March to Paris PAL (launch fine, I can dump during menu, but freeze as soon as you want to play) | |||
- Final Fantasy 12 PAL (connect to PC, seems to load a few but after that it's BSOD) | |||
- DOA2 Hardcore [SLUS-20071] | |||
- Dot hack Quarantine [SLUS-20564] - Nothing | |||
- Star Ocean 3 Till The End Of Time [SLUS-20488,SLUS-20891] | |||
NOTE: About those games which works but not responding to pad combo, | |||
those games are using libpad2, and I still didn't find the corresponding | |||
padRead function in it. | |||
</pre> | |||
Revision as of 08:34, 12 July 2009
Baroque [SLUS-21714] - padReadpattern not found
EverGrace [SLUS20016] - Does not load
Extermination [SCUS-97112] - Semi-working with altelfload, won't unhalt from dumping. Normal and silentcore crash durring intro just before title screen
Orphen [SLUS-20011] - Loading Additional Modules (Crash)
Persona 3 FES [SLUS-21621] - Not loading
Persona 4 [SLUS-21782B] - Boots, crashes after memory card check (at opening playback start?)
Tested working with normal core_launcher: - Godzilla Unleashed NTSC-U - Rogue Galaxy PAL - Rayman Ravin Rabbids PAL - Van Helsing PAL - Meet the Robinsons PAL - Worms 4: Mayhem PAL - Hot Wheels: Beat That! PAL - Dragon Ball Z Infinite World PAL - Asterix & Obelix XXL 2 PAL - Euro 2004 PAL - Harry Potter: the Order of the Phenix PAL - FIFA 2003 PAL - Bee Movie PAL - Sega SuperStars Tennis PAL - Crash of the Titans PAL - Pirates of the Carribean: At World's End PAL - Narnia Chronicles PAL - SpongeBob Squarepants: Battle for Volcano Island PAL - George of the Jungle PAL - Burnout Dominator PAL - Dark Cloud 2 [SCUS-97213] - Galerians: Ash [SLUS-20560] - Mad Maestro! [SLUS-20376] - Psychonauts [SLUS-21120] - Xenosaga II [SLUS-20892,SLUS-21133] Tested working with core_launcher_silentcore: - Spiderwick Chronicles PAL - Sonic Riders Zero Gravity PAL - Lego Star Wars PAL - Lego Star Wars 2 PAL - Lego Indiana Jones PAL - Lego Batman PAL - Ratatouille PAL - The Dog Island PAL - Shrek 3 PAL - Azur and Asmar PAL - Metal Gear Solid 2: Sons of Liberty [SLUS-20144] Tested working with core_launcher_noadditionalirx: - Tomb Raider Underworld PAL - Ratchet & Clank: Size matters PAL - FIFA 2004 PAL - Teenage Mutant Ninja Turtle: the movie PAL - Soul Calibur 3 PAL Tested working with core_launcher_nosyscallhook: - The Golden Compass PAL - Sims: Pets PAL - Grandia III [SLUS-21334,SLUS-21345] - Hangs after "IOP reset done". Only boots at all through nosyscallhook Not working (Unable to start those game backups with CogSwap as well, there having the same symptoms): - Spyro: The Eternal Knight PAL (pass loading screen, you can select language, sounds are garbage in video and freezes) - Tomb Raider Legend PAL (connect to PC, but after that it's BSOD) - Tomb Raider Anniversary PAL (connect to PC, seems to load a few but after that it's BSOD) - Call of Duty 3: March to Paris PAL (launch fine, I can dump during menu, but freeze as soon as you want to play) - Final Fantasy 12 PAL (connect to PC, seems to load a few but after that it's BSOD) - DOA2 Hardcore [SLUS-20071] - Dot hack Quarantine [SLUS-20564] - Nothing - Star Ocean 3 Till The End Of Time [SLUS-20488,SLUS-20891] NOTE: About those games which works but not responding to pad combo, those games are using libpad2, and I still didn't find the corresponding padRead function in it.