NOTE: Most of these games have been tested on 3.0.4 and not the most recent: 4.0.0. If the game has not been tested on the most recent version please test it yourself!
Compatibilty List
For games with a (Y) under the Pre-set joker section, the joker is contained within the elf. So you just need to turn the option to auto-load it. No need to put it within the LDJoker text file.
| Status | Description |
|---|---|
| Functional | Able to both play the game and use the debugger without issue. Minor graphical glitches. |
| Partly Functional | Medium graphical glitches and small amounts of lag |
| Barely Functional | Medium graphical glitches, lag, and debugger rarely freezes |
| Not Functional | Game doesn't boot, freezes when exiting or within the debugger, or safeguard loops endlessly |
| Title | Region | Sony ID | Functionality | Version | Pre-set Joker | Graphical Glitches | Notes |
|---|---|---|---|---|---|---|---|
| # |
| ||||||
| 007 Nightfire | NTSC | SLUS_205.79 | Not Functional | 3.0.4 | Unknown | None | Safeguard loops endlessly |
| A | |||||||
| Area 51 | NTSC | SLUS_205.95 | Not Functional | 3.0.4 | Needed | None | Freezes on loading screen |
| B |
| ||||||
| Beyond Good and Evil | NTSC | SLUS_207.63 | Functional | 3.0.4 | Needed | Minor | Some game sprites are incorrect looking |
| Burnout 4: Revenge | NTSC | SLUS_212.42 | Not Functional | 3.0.4 | Unknown | None | Safeguard loops endlessly |
| C | |||||||
| Cars | PAL | SCES_017.06 | Functional | 3.0.4 | Not Needed | None | |
| Castlevania: Curse Of Darkness | NTSC | SLUS_211.68 | Functional | 3.0.4 | Not Needed | Minor | Screen stretches to the far right |
| Castlevania: Lament Of Innocence | NTSC | SLUS_207.33 | Not Functional | 3.0.4 | Needed | Major | Returning to the game caused the graphics to instantly distort and freeze the game |
| Clock Tower 3 | NTSC | SLUS_206.33 | Not Functional | 3.0.4 | Needed | None | Joker scanner can't find joker address |
| D | |||||||
| Dark Cloud 1 | NTSC | SCUS_971.11 | Not Functional | 3.0.4 | Needed | None | Joker scanner can't find joker address |
| Dark Cloud 2 | NTSC | SCUS_972.13 | Not Functional | 3.0.4 | Unknown | None | Game won't start |
| Darkwatch | NTSC | SLUS_210.42 | Not Functional | 3.0.4 | Needed | Minor | Game won't start and some distorted graphics |
| Destroy All Humans 2 | NTSC | SLUS_214.39 | Barely Functional | 3.0.4 | Unknown | Major | Screen stretches |
| Deus Ex: The Conspiracy | NTSC | SLUS_201.11 | Barely Functional | 3.0.4 | Unknown | Major | Lots of missing text and distorted graphics |
| Devil May Cry 1 | NTSC | SLUS_202.16 | Not Functional | 3.0.4 | Needed | Minor | The game always freezes about 1 second into gameplay and some screen stretches |
| Devil May Cry 2 | NTSC | SLUS_204.84 | Functional | 3.0.4 | Needed | None | |
| Devil May Cry 3: Special Edition | NTSC | SLUS_213.61 | Not Functional | 3.0.4 | Needed | Major | Debugger is cropped and distorted graphics |
| Disgaea 1 | NTSC | SLUS_206.66 | Barely Functional | 3.0.4 | Needed | Major | Screen stretches and most objects lose their texture |
| Disgaea 2 | NTSC | SLUS_213.97 | Not Functional | 3.0.4 | Needed | None | Safeguard loops endlessly |
| Dragon Quest 8 | NTSC | SLUS_212.07 | Barely Functional | 3.0.4 | Not Needed | Major | Exiting the debugger makes the graphics almost completely incomprehensible |
| Dynasty Warriors 4 | NTSC | SLUS_206.53 | Not Functional | 3.0.4 | Unknown | None | Safeguard loops endlessly |
| Dynasty Warriors 5 | NTSC | SLUS_211.53 | Not Functional | 3.0.4 | Unknown | None | Safeguard loops endlessly |
| Dynasty Warriors 6 | NTSC | SLUS_217.74 | Not Functional | 3.0.4 | Unknown | None | Safeguard loops endlessly |
| E | |||||||
| Enter The Matrix | NTSC | SLUS_204.54 | Functional | 3.0.4 | Unknown | None | |
| Evil Dead: A Fistful Of Boomstick | NTSC | SLUS_204.03 | Not Functional | 3.0.4 | Needed | None | Game freezes when loading |
| Extermination | NTSC | SCUS_971.12 | Partly Functional | 3.0.4 | Not Needed | Major | Exiting the debugger leads to distorted graphics. Fixed by pressing START and then go to the left menu |
| F | |||||||
| Family Guy | NTSC | SLUS_215.60 | Functional | 3.0.4 | Not Needed | None | |
| Fatal Frame 1 | NTSC | SLUS_203.88 | Not Functional | 3.0.4 | Possibly | None | Freezes when exiting debugger |
| Fatal Frame 2: Crimson Butterfly | NTSC | SLUS_207.66 | Partly Functional | 3.0.4 | Not Needed | Medium/Major | A lot of missing text |
| Fatal Frame 3: The Tormented | NTSC | SLUS_212.44 | Functional | 3.0.4 | Not Needed | None | |
| Final Fantasy 7 Demo | NTSC | SCUS_941.79 | Functional | 3.0.4 | Needed | Minor | Debugger screen is stretched |
| Final Fantasy 7: Dirge Of Cerberus | NTSC | SLUS_214.19 | Partly Functional | 3.0.4 | Not Needed | Medium/Major | Lots of distorted text |
| G | |||||||
| Genji: Dawn Of The Samurai | NTSC | SCUS_974.71 | Functional | 3.0.4 | Needed | Minor | Debugger menu is stretched |
| God Of War 1 | NTSC | SCUS_973.99 | Barely Functional | 3.0.4 | Needed | Medium | Debugger screen stretched and randomly freezes after exiting the debugger in-game |
| God Of War 2 | NTSC | SCUS_974.81 | Barely Functional | 3.0.4 | Not Needed | Medium/Major | Randomly freezes when exiting the debugger and in-game a bunch of text is missing |
| Grand Theft Auto III | NTSC | SLUS_200.62 | Not Functional | 3.0.4 | Unknown | None | Locks up inside debugger after a minute |
| Gran Turismo 4 | PAL | SCES_517.19 | Not Functional | 3.0.4 | Unknown | None | Freezes on SCEE logo |
| Grimgrimoire | NTSC | SLUS_216.04 | Functional | 3.0.4 | Needed | None | |
| Guilty Gear XX Accent Core Plus | NTSC | SLUS_216.52 | Functional | 3.0.4 | Not Needed | Minor | Top of the screen has graphical problems |
| H | |||||||
| Haunting Ground | NTSC | SLUS_210.75 | Not Functional | 3.0.4 | Needed | None | Game won't start |
| Hitman: Blood Money | NTSC | SLUS_211.08 | Not Functional | 3.0.4 | Unknown | Major | Pressing L3 + R3 instantly freezes the game and butcheres it's graphics |
| I | |||||||
| Indigo Prophecy | NTSC | SLUS_211.96 | Not Functional | 3.0.4 | Unknown | None | Safeguard loops endlessly |
| J |
| ||||||
| Jak and Daxter: The Precursor Legacy | NTSC | SCUS_971.24 | Partly Functional | 4.0.0 | Needed (Y) | Medium | Freezes randomly after exiting the debugger
|
| Jak 2 | NTSC | SCUS_972.65 | Not Functional | 3.0.4 | Needed | None | Freezes when moving in the debugger
|
| Jak 3 | NTSC | SCUS_973.30 | Not Functional | 3.0.4 | Unknown | None | Safeguard loops endlessly
|
| K | |||||||
| Katamari Damacy | NTSC | SLUS_210.08 | Not Functional | 3.0.4 | Needed | None | Joker scanner can't find joker address |
| King Kong | NTSC | SLUS_213.11 | Functional | 3.0.4 | Not Needed | None | |
| M | |||||||
| Max Payne | NTSC | SLUS_202.30 | Partly Functional | 3.0.4 | Needed | Medium | Game graphics are distorted |
| Max Payne 2: The Fall Of Max Payne | NTSC | SLUS_208.14 | Not Functional | 3.0.4 | Needed | None | Game stops loading before main menus |
| Maximo Vs Army Of Zin | NTSC | SLUS_207.22 | Not Functional | 3.0.4 | Not Needed | Major | Debugger cropped and some graphical glitches |
| Men In Black 2: Alien Escape | NTSC | SLUS_203.73 | Not Functional | 3.0.4 | Needed | Major | Debugger is cropped and sometimes freezes in loading screens |
| Mercenaries | NTSC | SLUS_209.32 | Not Functional | 3.0.4 | Unknown | None | Freezes on Lucas Arts logo and when exiting the debugger |
| Metal Arms: Glitch In The System | NTSC | SLUS_207.86 | Functional | 3.0.4 | Not Needed | None | |
| Metal Gear Solid 2: Sons Of Liberty | NTSC | SLUS_201.44 | Functional | 3.0.4 | Needed | Minor | Debugger is stretched |
| Metal Gear Solid 2: Substance | NTSC | SLUS_205.54 | Not Functional | 3.0.4 | Needed | None | Game won't start |
| Metal Gear Solid 3: Snake Eater | NTSC | SLUS_209.15 | Not Functional | 3.0.4 | Unknown | None | Safeguard loops endlessly |
| Metal Gear Solid 3: Subsistence | NTSC | SLUS_212.43 | Not Functional | 3.0.4 | Unknown | None | Safeguard loops endlessly |
| Motocross Mania 3 | NTSC | SLUS_212.29 | Not Functional | 3.0.4 | Unknown | Major | Graphics get distorted and game instantly freezes at the main menu |
| N | |||||||
| Neopet's: The Darkest Faerie | NTSC | SCUS_973.67 | Functional | 3.0.4 | Not Needed | Minor | Debugger is stretched |
| O | |||||||
| Obscure 1 | NTSC | SLUS_207.77 | Not Functional | 3.0.4 | Needed | None | Game doesn't start |
| Obscure 2: The Aftermath | NTSC | SLUS_217.09 | Functional | 3.0.4 | Needed | None | Game takes forever to load initially then it works perfect |
| Okami | NTSC | SLUS_211.15 | Not Functional | 3.0.4 | Needed | None | Game doesn't start |
| Onimusha: Blade Warriors | NTSC | SLUS_207.10 | Not Functional | 3.0.4 | Needed | Major | Graphics are distorted and the debugger is cropped |
| Onimusha 2: Samurai's Destiny | NTSC | SLUS_203.93 | Not Functional | 3.0.4 | Needed | None | Game freezes on a cutscene |
| P | |||||||
| Phantasy Star Universe | NTSC | SLUS_211.94 | Partly Functional | 3.0.4 | Needed (Y) | Major | Screen gets butchered after exiting. Fix: Enter the debugger and let the safeguard timeout |
| Powerdrome | NTSC | SLUS_209.78 | Functional | 3.0.4 | Not Needed | None | |
| Prince Of Persia: Sands Of Time | NTSC | SLUS_207.43 | Not Functional | 3.0.4 | Unknown | None | Game freezes when exiting the debugger |
| Psychonauts | NTSC | SLUS_211.20 | Not Functional | 3.0.4 | Unknown | Major | Entering the debugger will permanently distort the graphics |
| R |
|