This page is intended as a reference for address offsets and formulae for converting codes between different versions of a game (1.0, 1.1 on the same platform, or 1.0 on one platform, 1.0 on another platform, etc), so as to provide a centralized list. Without further explanation, I shall add a few. Feel free to contribute.
Playstation (GameShark)
Driver
1.0 to 1.1, add 00000340 0000
1.1 to 1.0, subtract 00000340 0000
Metal Gear Solid
1.0 to 1.1, add 00000008 0000
1.1 to 1.0, subtract 00000008 0000
1.1 to Integral, subtract 00002780 0000
Integral to 1.1, add 00002780 0000
1.0 to Integral, subtract 00002778 0000
Integral to 1.0, add 00002778 0000
Resident Evil 2
For Regular; Leon to Claire: Subtract 00000238 0000
For Regular; Claire to Leon: Add 00000238 0000
For Dual Shock; Leon to Claire: Subtract 0000008C 0000
For Dual Shock; Claire to Leon: Add 0000008C 0000
From Regular; Claire to Dual Shock; Claire: Add 00008080 0000
From Dual Shock; Claire to Regular; Claire: Subtract 00008080 0000
From Regular; Leon to Dual Shock; Leon: Add 00007ED4 0000
From Dual Shock; Leon to Regular; Leon: Subtract 00007ED4 0000
From Regular; Claire to Dual Shock; Leon: Add 0000801C 0000
From Dual Shock; Leon to Regular; Claire: Subtract 0000801C 0000
From Regular; Leon to Dual Shock; Claire: Add 00007E48 0000
From Dual Shock; Claire to Regular; Leon: Subtract 00007E48 0000