Action Replay (Saturn): Difference between revisions

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==Hardware==
==Hardware==
===Action Replay Plus===
<gallery>
<gallery>
Image:ProActionReplay Saturn Packaging.jpg|Pro Action Replay Packaging
Image:ProActionReplay Saturn Packaging.jpg|Pro Action Replay Packaging
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Image:ActionReplayPlus4M Saturn.jpg|Action Replay Plus
Image:ActionReplayPlus4M Saturn.jpg|Action Replay Plus
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</gallery>
===Game Shark===
<gallery>
Image:GameShark Saturn Packaging.jpg|Gameshark packaging
Image:GameShark Saturn.jpg|Gameshark
</gallery>


==See Also==
==See Also==
*[[Code Types (Sega Saturn)|Action Replay Code Types for the Sega Saturn]]
*[[Code Types (Sega Saturn)|Action Replay Code Types for the Sega Saturn]]




{{Action Replay}}
{{Action Replay}}
{{GameShark}}
[[Category:Action Replay]]
[[Category:Action Replay]]

Revision as of 17:39, 26 November 2008

The Action Replay for the Sega Saturn was a Game Enhancer created by Datel, but marketed in the US as the GameShark by its distributors, InterAct. This Action Replay lacks code searching features unless a comms link is connected to the Saturn. Basically codes can be entered and edited. It could also be used as a region convertor and a memory back-up. The Action Replay came in cartridge form and fit inside the cartridge port of the console. Foreign games can be played by pressing X+Y+Z while selecting the "Start Game Without Enhancements" option.

4M Auto

A 4M Ram expansion version of the Action Replay was also available. This was only really useful for games out of the US region as no US games took advantage of the 4M Ram expansion cart peripheral.

Hardware

See Also


Action Replay
PC
Commodore 64 - Amiga - MS-DOS PC
Consoles
NES - Master System - Super Nintendo - Genesis - PlayStation - Saturn - Nintendo 64 - Dreamcast - PlayStation 2 - Xbox - Gamecube - Wii
Portables
Game Boy - Game Gear - Game Boy Advance - DS - PSP - 3DS