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==Hardware== | ==Hardware== | ||
<gallery> | <gallery> | ||
Image:ProActionReplay Saturn Packaging.jpg|Pro Action Replay Packaging | Image:ProActionReplay Saturn Packaging.jpg|Pro Action Replay Packaging | ||
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Image:ActionReplayPlus4M Saturn.jpg|Action Replay Plus | Image:ActionReplayPlus4M Saturn.jpg|Action Replay Plus | ||
</gallery> | </gallery> | ||
==See Also== | ==See Also== | ||
*[[Code Types (Sega Saturn)|Action Replay Code Types for the Sega Saturn]] | *[[Code Types (Sega Saturn)|Action Replay Code Types for the Sega Saturn]] | ||
{{Action Replay}} | {{Action Replay}} | ||
[[Category:Action Replay]] | [[Category:Action Replay]] |
Revision as of 17:39, 26 November 2008
The Action Replay for the Sega Saturn was a Game Enhancer created by Datel, but marketed in the US as the GameShark by its distributors, InterAct. This Action Replay lacks code searching features unless a comms link is connected to the Saturn. Basically codes can be entered and edited. It could also be used as a region convertor and a memory back-up. The Action Replay came in cartridge form and fit inside the cartridge port of the console. Foreign games can be played by pressing X+Y+Z while selecting the "Start Game Without Enhancements" option.
4M Auto
A 4M Ram expansion version of the Action Replay was also available. This was only really useful for games out of the US region as no US games took advantage of the 4M Ram expansion cart peripheral.
Hardware
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Pro Action Replay Packaging
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Action Replay Plus Packaging
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Action Replay Plus Packaging
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Action Replay Plus
See Also
Action Replay | |
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PC | |
Commodore 64 - Amiga - MS-DOS PC | |
Consoles | |
NES - Master System - Super Nintendo - Genesis - PlayStation - Saturn - Nintendo 64 - Dreamcast - PlayStation 2 - Xbox - Gamecube - Wii | |
Portables | |
Game Boy - Game Gear - Game Boy Advance - DS - PSP - 3DS |