Difference between revisions of "Comprehensive Artemis Working Game List"
From Wiki - GameHacking.org
Line 13: | Line 13: | ||
|- | |- | ||
− | |style="color: | + | |style="color:#0F0"|Working |
|Should be good to go for dumping as much as you want. | |Should be good to go for dumping as much as you want. | ||
|- | |- | ||
− | |style="color: | + | |style="color:#F00"|Nothing |
|Doesn't even make it in game, or otherwise effectively doesn't run | |Doesn't even make it in game, or otherwise effectively doesn't run | ||
Line 40: | Line 40: | ||
|Ace Combat 4 Shattered Skies | |Ace Combat 4 Shattered Skies | ||
|SLUS-20-152 | |SLUS-20-152 | ||
− | |style="color: | + | |style="color:#0F0"|Working |
| | | | ||
Line 46: | Line 46: | ||
|Asterix & Obelix XXL 2 | |Asterix & Obelix XXL 2 | ||
|PAL | |PAL | ||
− | |style="color: | + | |style="color:#0F0"|Working |
| | | | ||
Line 52: | Line 52: | ||
|Azur and Asmar | |Azur and Asmar | ||
|PAL | |PAL | ||
− | |style="color: | + | |style="color:#0F0"|Working |
|Use silentcore | |Use silentcore | ||
Line 58: | Line 58: | ||
|Baldur's Gate: Dark Alliance | |Baldur's Gate: Dark Alliance | ||
|US? | |US? | ||
− | |style="color: | + | |style="color:#F00"|Nothing |
|Freezes at "loading..." (blue background edges) | |Freezes at "loading..." (blue background edges) | ||
Line 64: | Line 64: | ||
|Baldur's Gate: Dark Alliance 2 | |Baldur's Gate: Dark Alliance 2 | ||
|US? | |US? | ||
− | |style="color: | + | |style="color:#F00"|Nothing |
|Freezes at "Core Launcer V2 - v0.2" (strange) | |Freezes at "Core Launcer V2 - v0.2" (strange) | ||
Line 70: | Line 70: | ||
|Baroque | |Baroque | ||
|SLUS-21714 | |SLUS-21714 | ||
− | |style="color: | + | |style="color:#F00"|Nothing |
|padReadpattern not found | |padReadpattern not found | ||
Line 76: | Line 76: | ||
|Bee Movie | |Bee Movie | ||
|PAL | |PAL | ||
− | |style="color: | + | |style="color:#0F0"|Working |
| | | | ||
Line 82: | Line 82: | ||
|Black | |Black | ||
|SLUS-21376 | |SLUS-21376 | ||
− | |style="color: | + | |style="color:#0F0"|Working |
| | | | ||
Line 88: | Line 88: | ||
|Blood Omen 2 | |Blood Omen 2 | ||
|SLUS-20024 | |SLUS-20024 | ||
− | |style="color: | + | |style="color:#0F0"|Working |
| | | | ||
Line 94: | Line 94: | ||
|Bouncer, The | |Bouncer, The | ||
|SLUS-20069 | |SLUS-20069 | ||
− | |style="color: | + | |style="color:#F00"|Nothing |
|Either hangs at "IOP reset done" or at loading the game | |Either hangs at "IOP reset done" or at loading the game | ||
Line 100: | Line 100: | ||
|Burnout Dominator | |Burnout Dominator | ||
|PAL | |PAL | ||
− | |style="color: | + | |style="color:#0F0"|Working |
| | | | ||
Line 106: | Line 106: | ||
|Call of Duty 3: March to Paris | |Call of Duty 3: March to Paris | ||
|PAL | |PAL | ||
− | |style="color: | + | |style="color:#F00"|Nothing |
|launch fine, I can dump during menu, but freeze as soon as you want to play. Unable to start this game backups with CogSwap as well. | |launch fine, I can dump during menu, but freeze as soon as you want to play. Unable to start this game backups with CogSwap as well. | ||
Line 118: | Line 118: | ||
|Chaos Wars | |Chaos Wars | ||
|SLUS-21722 | |SLUS-21722 | ||
− | |style="color: | + | |style="color:#0F0"|Working |
| | | | ||
Line 124: | Line 124: | ||
|Crash of the Titans | |Crash of the Titans | ||
|PAL | |PAL | ||
− | |style="color: | + | |style="color:#0F0"|Working |
| | | | ||
Line 130: | Line 130: | ||
|Dark Cloud 2 (v1.0) | |Dark Cloud 2 (v1.0) | ||
|SCUS-97213 | |SCUS-97213 | ||
− | |style="color: | + | |style="color:#0F0"|Working |
| | | | ||
Line 136: | Line 136: | ||
|Dirge of Cerberus - Final Fantasy VII | |Dirge of Cerberus - Final Fantasy VII | ||
|SLUS-21419 | |SLUS-21419 | ||
− | |style="color: | + | |style="color:#F00"|Nothing |
|Loads game, but freezes at title screen. | |Loads game, but freezes at title screen. | ||
Line 142: | Line 142: | ||
|Disgaea ~ Hour of Darkness | |Disgaea ~ Hour of Darkness | ||
|SLUS-20666 | |SLUS-20666 | ||
− | |style="color: | + | |style="color:#F00"|Nothing |
| | | | ||
Line 148: | Line 148: | ||
|Disgaea 2 | |Disgaea 2 | ||
|SLUS-21397 | |SLUS-21397 | ||
− | |style="color: | + | |style="color:#0F0"|Working |
| | | | ||
Line 154: | Line 154: | ||
|DOA2 Hardcore | |DOA2 Hardcore | ||
|SLUS-20071 | |SLUS-20071 | ||
− | |style="color: | + | |style="color:#F00"|Nothing |
| | | | ||
Line 160: | Line 160: | ||
|Dog Island, The | |Dog Island, The | ||
|PAL | |PAL | ||
− | |style="color: | + | |style="color:#0F0"|Working |
|Use silentcore | |Use silentcore | ||
Line 166: | Line 166: | ||
|Dot Hack Quarantine | |Dot Hack Quarantine | ||
|SLUS-20564 | |SLUS-20564 | ||
− | |style="color: | + | |style="color:#F00"|Nothing |
| | | | ||
Line 172: | Line 172: | ||
|Dragon Ball Z Infinite World | |Dragon Ball Z Infinite World | ||
|PAL | |PAL | ||
− | |style="color: | + | |style="color:#0F0"|Working |
| | | | ||
Line 184: | Line 184: | ||
|Euro 2004 | |Euro 2004 | ||
|PAL | |PAL | ||
− | |style="color: | + | |style="color:#0F0"|Working |
| | | | ||
Line 190: | Line 190: | ||
|EverGrace | |EverGrace | ||
|SLUS-20016 | |SLUS-20016 | ||
− | |style="color: | + | |style="color:#F00"|Nothing |
| | | | ||
Line 202: | Line 202: | ||
|FIFA 2003 | |FIFA 2003 | ||
|PAL | |PAL | ||
− | |style="color: | + | |style="color:#0F0"|Working |
| | | | ||
Line 208: | Line 208: | ||
|FIFA 2004 | |FIFA 2004 | ||
|PAL | |PAL | ||
− | |style="color: | + | |style="color:#F00"|Nothing |
|Tested with noadditionalirx | |Tested with noadditionalirx | ||
Line 214: | Line 214: | ||
|Final Fantasy XII | |Final Fantasy XII | ||
|SLUS-21475 | |SLUS-21475 | ||
− | |style="color: | + | |style="color:#0F0"|Working |
|May crash durring videos | |May crash durring videos | ||
Line 220: | Line 220: | ||
|Final Fantasy XII | |Final Fantasy XII | ||
|PAL | |PAL | ||
− | |style="color: | + | |style="color:#F00"|Nothing |
|connect to PC, seems to load a few but after that it's BSOD. Unable to start this game backups with CogSwap as well. | |connect to PC, seems to load a few but after that it's BSOD. Unable to start this game backups with CogSwap as well. | ||
Line 226: | Line 226: | ||
|Finding Nemo | |Finding Nemo | ||
|SLUS-20628 | |SLUS-20628 | ||
− | |style="color: | + | |style="color:#0F0"|Working |
| | | | ||
Line 232: | Line 232: | ||
|Galerians: Ash | |Galerians: Ash | ||
|SLUS-20560 | |SLUS-20560 | ||
− | |style="color: | + | |style="color:#0F0"|Working |
| | | | ||
Line 238: | Line 238: | ||
|George of the Jungle | |George of the Jungle | ||
|PAL | |PAL | ||
− | |style="color: | + | |style="color:#0F0"|Working |
| | | | ||
Line 244: | Line 244: | ||
|God of War | |God of War | ||
|SCUS-97399 | |SCUS-97399 | ||
− | |style="color: | + | |style="color:#F00"|Nothing |
|Freezes on "IOP reset done" (debug text remains). | |Freezes on "IOP reset done" (debug text remains). | ||
Line 250: | Line 250: | ||
|Godzilla Unleashed | |Godzilla Unleashed | ||
|NTSC-U | |NTSC-U | ||
− | |style="color: | + | |style="color:#0F0"|Working |
| | | | ||
Line 256: | Line 256: | ||
|Golden Compass, The | |Golden Compass, The | ||
|PAL | |PAL | ||
− | |style="color: | + | |style="color:#F00"|Nothing |
|Tested with nosyscallhook | |Tested with nosyscallhook | ||
Line 262: | Line 262: | ||
|Grandia III | |Grandia III | ||
|SLUS-21334<br />SLUS-21345 | |SLUS-21334<br />SLUS-21345 | ||
− | |style="color: | + | |style="color:#F00"|Nothing |
|Hangs after "IOP reset done". Only boots at all through nosyscallhook | |Hangs after "IOP reset done". Only boots at all through nosyscallhook | ||
Line 280: | Line 280: | ||
|Guitar Hero III | |Guitar Hero III | ||
|SLUS-21672 | |SLUS-21672 | ||
− | |style="color: | + | |style="color:#0F0"|Working |
|Use silentcore. Boots with altelfload and crashes after initial loading with altelfload. | |Use silentcore. Boots with altelfload and crashes after initial loading with altelfload. | ||
Line 286: | Line 286: | ||
|Gungrave Overdose | |Gungrave Overdose | ||
|SLUS-21020 | |SLUS-21020 | ||
− | |style="color: | + | |style="color:#0F0"|Working |
| | | | ||
Line 292: | Line 292: | ||
|Harry Potter: the Order of the Phenix | |Harry Potter: the Order of the Phenix | ||
|PAL | |PAL | ||
− | |style="color: | + | |style="color:#0F0"|Working |
| | | | ||
Line 298: | Line 298: | ||
|Hitman 2 | |Hitman 2 | ||
|SLUS-20374P3 | |SLUS-20374P3 | ||
− | |style="color: | + | |style="color:#F00"|Nothing |
|padReadpattern not found | |padReadpattern not found | ||
Line 304: | Line 304: | ||
|Hitman (4) Blood Money | |Hitman (4) Blood Money | ||
|SLUS-21108P3 | |SLUS-21108P3 | ||
− | |style="color: | + | |style="color:#F00"|Nothing |
|Hangs with small red line displayed on game load (see picture) | |Hangs with small red line displayed on game load (see picture) | ||
Line 310: | Line 310: | ||
|Hitman (3) Contracts | |Hitman (3) Contracts | ||
|SLUS-20882P3 | |SLUS-20882P3 | ||
− | |style="color: | + | |style="color:#F00"|Nothing |
| | | | ||
Line 316: | Line 316: | ||
|Hot Wheels: Beat That! | |Hot Wheels: Beat That! | ||
|PAL | |PAL | ||
− | |style="color: | + | |style="color:#0F0"|Working |
| | | | ||
Line 322: | Line 322: | ||
|Jak and Daxter | |Jak and Daxter | ||
|SCUS-97124 | |SCUS-97124 | ||
− | |style="color: | + | |style="color:#F00"|Nothing |
|Loads game, but freezes at black screen after first splash screen | |Loads game, but freezes at black screen after first splash screen | ||
Line 328: | Line 328: | ||
|Justice League: Heroes | |Justice League: Heroes | ||
|SLUS-21304 | |SLUS-21304 | ||
− | |style="color: | + | |style="color:#0F0"|Working |
| | | | ||
Line 334: | Line 334: | ||
|Kane & Lynch Dead Men Sneak Preview (from Hitman pack) | |Kane & Lynch Dead Men Sneak Preview (from Hitman pack) | ||
|SLUS-21654 | |SLUS-21654 | ||
− | |style="color: | + | |style="color:#F00"|Nothing |
|padReadpattern not found | |padReadpattern not found | ||
Line 340: | Line 340: | ||
|Katamari Damacy | |Katamari Damacy | ||
|SLUS-21008 | |SLUS-21008 | ||
− | |style="color: | + | |style="color:#0F0"|Working |
| | | | ||
Line 346: | Line 346: | ||
|Lego Batman | |Lego Batman | ||
|PAL | |PAL | ||
− | |style="color: | + | |style="color:#0F0"|Working |
|Use silentcore | |Use silentcore | ||
Line 352: | Line 352: | ||
|Lego Indiana Jones | |Lego Indiana Jones | ||
|PAL | |PAL | ||
− | |style="color: | + | |style="color:#0F0"|Working |
|Use silentcore | |Use silentcore | ||
Line 358: | Line 358: | ||
|Lego Star Wars | |Lego Star Wars | ||
|PAL | |PAL | ||
− | |style="color: | + | |style="color:#0F0"|Working |
|Use silentcore | |Use silentcore | ||
Line 364: | Line 364: | ||
|Lego Star Wars II | |Lego Star Wars II | ||
|SLUS-21409 | |SLUS-21409 | ||
− | |style="color: | + | |style="color:#0F0"|Working |
| | | | ||
Line 370: | Line 370: | ||
|Lego Star Wars 2 | |Lego Star Wars 2 | ||
|PAL | |PAL | ||
− | |style="color: | + | |style="color:#0F0"|Working |
|Use silentcore | |Use silentcore | ||
Line 376: | Line 376: | ||
|Mad Maestro! | |Mad Maestro! | ||
|SLUS-20376 | |SLUS-20376 | ||
− | |style="color: | + | |style="color:#0F0"|Working |
| | | | ||
Line 382: | Line 382: | ||
|Marvel: Ultimate Alliance | |Marvel: Ultimate Alliance | ||
|SLUS-21374 | |SLUS-21374 | ||
− | |style="color: | + | |style="color:#F00"|Nothing |
|Freezes on "loading cdrom0:slus213.74;1" for some time, but finally resumes, then freezes on black screen after IOP reset, and doesn't resume (could just be my old backup). | |Freezes on "loading cdrom0:slus213.74;1" for some time, but finally resumes, then freezes on black screen after IOP reset, and doesn't resume (could just be my old backup). | ||
Line 388: | Line 388: | ||
|Meet the Robinsons | |Meet the Robinsons | ||
|PAL | |PAL | ||
− | |style="color: | + | |style="color:#0F0"|Working |
| | | | ||
Line 394: | Line 394: | ||
|Metal Gear Solid 2: Sons of Liberty | |Metal Gear Solid 2: Sons of Liberty | ||
|SLUS-20144 | |SLUS-20144 | ||
− | |style="color: | + | |style="color:#0F0"|Working |
|Use silentcore | |Use silentcore | ||
Line 400: | Line 400: | ||
|Metal Gear Solid 2 Demo Disc (from Zone Of The Enders package) | |Metal Gear Solid 2 Demo Disc (from Zone Of The Enders package) | ||
|SLUS-29003 | |SLUS-29003 | ||
− | |style="color: | + | |style="color:#0F0"|Working |
|Use silentcore | |Use silentcore | ||
Line 406: | Line 406: | ||
|Metal Gear Solid 3: Snake Eater | |Metal Gear Solid 3: Snake Eater | ||
|SLUS-20915 | |SLUS-20915 | ||
− | |style="color: | + | |style="color:#F00"|Nothing |
|padReadpattern not found | |padReadpattern not found | ||
Line 418: | Line 418: | ||
|Narnia Chronicles | |Narnia Chronicles | ||
|PAL | |PAL | ||
− | |style="color: | + | |style="color:#0F0"|Working |
| | | | ||
Line 424: | Line 424: | ||
|Naruto: Ultimate Ninja | |Naruto: Ultimate Ninja | ||
|SLUS-21358 | |SLUS-21358 | ||
− | |style="color: | + | |style="color:#F00"|Nothing |
|Freezes at black screen after IOP reset. | |Freezes at black screen after IOP reset. | ||
Line 430: | Line 430: | ||
|Need For Speed: Hot Pursuit 2 | |Need For Speed: Hot Pursuit 2 | ||
|SLUS-20362 | |SLUS-20362 | ||
− | |style="color: | + | |style="color:#0F0"|Working |
| | | | ||
Line 436: | Line 436: | ||
|Oni | |Oni | ||
|SLUS-20064 | |SLUS-20064 | ||
− | |style="color: | + | |style="color:#F00"|Nothing |
|Hangs at "loading additional modules... done". Silentcore gets farther but hangs at loading the game, but does not actually crash the console | |Hangs at "loading additional modules... done". Silentcore gets farther but hangs at loading the game, but does not actually crash the console | ||
Line 442: | Line 442: | ||
|Orphen | |Orphen | ||
|SLUS-20011 | |SLUS-20011 | ||
− | |style="color: | + | |style="color:#F00"|Nothing |
|Loading Additional Modules then crash | |Loading Additional Modules then crash | ||
Line 448: | Line 448: | ||
|Persona 3 | |Persona 3 | ||
|SLUS-21569 | |SLUS-21569 | ||
− | |style="color: | + | |style="color:#F00"|Nothing |
| | | | ||
Line 454: | Line 454: | ||
|Persona 3 FES | |Persona 3 FES | ||
|SLUS-21621 | |SLUS-21621 | ||
− | |style="color: | + | |style="color:#F00"|Nothing |
| | | | ||
Line 466: | Line 466: | ||
|Pirates of the Carribean: At World's End | |Pirates of the Carribean: At World's End | ||
|PAL | |PAL | ||
− | |style="color: | + | |style="color:#0F0"|Working |
| | | | ||
Line 472: | Line 472: | ||
|Phanom Brave | |Phanom Brave | ||
|SLUS-20955S | |SLUS-20955S | ||
− | |style="color: | + | |style="color:#F00"|Nothing |
| | | | ||
Line 478: | Line 478: | ||
|Pro Bass Challenge | |Pro Bass Challenge | ||
|SLUS-20646 | |SLUS-20646 | ||
− | |style="color: | + | |style="color:#F00"|Nothing |
|Freezes at black screen after IOP reset. | |Freezes at black screen after IOP reset. | ||
Line 484: | Line 484: | ||
|Psychonauts | |Psychonauts | ||
|SLUS-21120 | |SLUS-21120 | ||
− | |style="color: | + | |style="color:#0F0"|Working |
| | | | ||
Line 490: | Line 490: | ||
|Radiata Stories | |Radiata Stories | ||
|SLUS-21262 | |SLUS-21262 | ||
− | |style="color: | + | |style="color:#F00"|Nothing |
|Freezes on "loading cdrom0:slus212.62;1" | |Freezes on "loading cdrom0:slus212.62;1" | ||
Line 496: | Line 496: | ||
|Ratatouille | |Ratatouille | ||
|PAL | |PAL | ||
− | |style="color: | + | |style="color:#0F0"|Working |
|Use silentcore | |Use silentcore | ||
Line 502: | Line 502: | ||
|Ratchet & Clank: Size matters | |Ratchet & Clank: Size matters | ||
|PAL | |PAL | ||
− | |style="color: | + | |style="color:#F00"|Nothing |
|Tested with noadditionalirx | |Tested with noadditionalirx | ||
Line 508: | Line 508: | ||
|Rayman Ravin Rabbids | |Rayman Ravin Rabbids | ||
|PAL | |PAL | ||
− | |style="color: | + | |style="color:#0F0"|Working |
| | | | ||
Line 514: | Line 514: | ||
|Red Faction | |Red Faction | ||
|SLUS-20073 | |SLUS-20073 | ||
− | |style="color: | + | |style="color:#F00"|Nothing |
| | | | ||
Line 520: | Line 520: | ||
|Romancing SaGa | |Romancing SaGa | ||
|SLUS-21263 | |SLUS-21263 | ||
− | |style="color: | + | |style="color:#F00"|Nothing |
|Hangs at "square enix" logo | |Hangs at "square enix" logo | ||
Line 526: | Line 526: | ||
|Rogue Galaxy | |Rogue Galaxy | ||
|PAL | |PAL | ||
− | |style="color: | + | |style="color:#0F0"|Working |
| | | | ||
Line 532: | Line 532: | ||
|Samurai Legend Musashi | |Samurai Legend Musashi | ||
|SLUS-20983 | |SLUS-20983 | ||
− | |style="color: | + | |style="color:#F00"|Nothing |
|Randomly either hangs on game load or hangs while loading modules with a blue border around the screen (see picture) | |Randomly either hangs on game load or hangs while loading modules with a blue border around the screen (see picture) | ||
Line 538: | Line 538: | ||
|Sega SuperStars Tennis | |Sega SuperStars Tennis | ||
|PAL | |PAL | ||
− | |style="color: | + | |style="color:#0F0"|Working |
| | | | ||
Line 544: | Line 544: | ||
|Shrek 3 | |Shrek 3 | ||
|PAL | |PAL | ||
− | |style="color: | + | |style="color:#0F0"|Working |
|Use silentcore | |Use silentcore | ||
Line 550: | Line 550: | ||
|Sims 2 | |Sims 2 | ||
|SLUS-21265 | |SLUS-21265 | ||
− | |style="color: | + | |style="color:#F00"|Nothing |
|Freezes at black screen after IOP reset. | |Freezes at black screen after IOP reset. | ||
Line 562: | Line 562: | ||
|Sims: Pets | |Sims: Pets | ||
|PAL | |PAL | ||
− | |style="color: | + | |style="color:#F00"|Nothing |
|Tested with nosyscallhook | |Tested with nosyscallhook | ||
Line 568: | Line 568: | ||
|Smuggler's Run | |Smuggler's Run | ||
|SLUS-20065GH | |SLUS-20065GH | ||
− | |style="color: | + | |style="color:#F00"|Nothing |
|Hangs at "loading additional modules... done" | |Hangs at "loading additional modules... done" | ||
Line 574: | Line 574: | ||
|Sonic Riders Zero Gravity | |Sonic Riders Zero Gravity | ||
|PAL | |PAL | ||
− | |style="color: | + | |style="color:#0F0"|Working |
|Use silentcore | |Use silentcore | ||
Line 580: | Line 580: | ||
|Soul Calibur 3 | |Soul Calibur 3 | ||
|PAL | |PAL | ||
− | |style="color: | + | |style="color:#F00"|Nothing |
|Tested with noadditionalirx | |Tested with noadditionalirx | ||
Line 586: | Line 586: | ||
|Spiderwick Chronicles | |Spiderwick Chronicles | ||
|PAL | |PAL | ||
− | |style="color: | + | |style="color:#0F0"|Working |
|Use silentcore | |Use silentcore | ||
Line 592: | Line 592: | ||
|Splinter Cell: Pandora Tomorrow | |Splinter Cell: Pandora Tomorrow | ||
|SLUS-20958 | |SLUS-20958 | ||
− | |style="color: | + | |style="color:#F00"|Nothing |
|Loads game, freezes on first screen with glitched graphics. | |Loads game, freezes on first screen with glitched graphics. | ||
Line 598: | Line 598: | ||
|SpongeBob Squarepants: Battle for Volcano Island | |SpongeBob Squarepants: Battle for Volcano Island | ||
|PAL | |PAL | ||
− | |style="color: | + | |style="color:#0F0"|Working |
| | | | ||
Line 604: | Line 604: | ||
|Spyro: The Eternal Knight | |Spyro: The Eternal Knight | ||
|PAL | |PAL | ||
− | |style="color: | + | |style="color:#F00"|Nothing |
|pass loading screen, you can select language, sounds are garbage in video and freezes. Unable to start this game backups with CogSwap as well. | |pass loading screen, you can select language, sounds are garbage in video and freezes. Unable to start this game backups with CogSwap as well. | ||
Line 610: | Line 610: | ||
|Star Ocean 3 Till The End Of Time | |Star Ocean 3 Till The End Of Time | ||
|SLUS-20488<br />SLUS-20891 | |SLUS-20488<br />SLUS-20891 | ||
− | |style="color: | + | |style="color:#F00"|Nothing |
| | | | ||
Line 616: | Line 616: | ||
|Star Wars: Battlefront | |Star Wars: Battlefront | ||
|SLUS-20898 | |SLUS-20898 | ||
− | |style="color: | + | |style="color:#F00"|Nothing |
|padReadpattern not found (it was in older versions) | |padReadpattern not found (it was in older versions) | ||
Line 622: | Line 622: | ||
|Suikoden Tactics | |Suikoden Tactics | ||
|SLUS-21245 | |SLUS-21245 | ||
− | |style="color: | + | |style="color:#F00"|Nothing |
|Hangs at initial loading screen | |Hangs at initial loading screen | ||
Line 628: | Line 628: | ||
|Teenage Mutant Ninja Turtle: the movie | |Teenage Mutant Ninja Turtle: the movie | ||
|PAL | |PAL | ||
− | |style="color: | + | |style="color:#F00"|Nothing |
|Tested with noadditionalirx | |Tested with noadditionalirx | ||
Line 634: | Line 634: | ||
|Tekken 5 | |Tekken 5 | ||
|SLUS-21059 | |SLUS-21059 | ||
− | |style="color: | + | |style="color:#F00"|Nothing |
|Normal hangs on game load, but doesn't crash console. Altelfload loads Namco logo then does another IOP reset, loads loading game, then crashes after the memory card check. | |Normal hangs on game load, but doesn't crash console. Altelfload loads Namco logo then does another IOP reset, loads loading game, then crashes after the memory card check. | ||
Line 640: | Line 640: | ||
|Tomb Raider Anniversary | |Tomb Raider Anniversary | ||
|PAL | |PAL | ||
− | |style="color: | + | |style="color:#F00"|Nothing |
|connect to PC, seems to load a few but after that it's BSOD. Unable to start this game backups with CogSwap as well. | |connect to PC, seems to load a few but after that it's BSOD. Unable to start this game backups with CogSwap as well. | ||
Line 646: | Line 646: | ||
|Tomb Raider Legend | |Tomb Raider Legend | ||
|PAL | |PAL | ||
− | |style="color: | + | |style="color:#F00"|Nothing |
|connect to PC, but after that it's BSOD. Unable to start this game backups with CogSwap as well. | |connect to PC, but after that it's BSOD. Unable to start this game backups with CogSwap as well. | ||
Line 652: | Line 652: | ||
|Tomb Raider Underworld | |Tomb Raider Underworld | ||
|PAL | |PAL | ||
− | |style="color: | + | |style="color:#F00"|Nothing |
|Tested with noadditionalirx | |Tested with noadditionalirx | ||
Line 658: | Line 658: | ||
|Unlimited SaGa | |Unlimited SaGa | ||
|SLUS-20678 | |SLUS-20678 | ||
− | |style="color: | + | |style="color:#0F0"|Working |
| | | | ||
Line 670: | Line 670: | ||
|Van Helsing | |Van Helsing | ||
|PAL | |PAL | ||
− | |style="color: | + | |style="color:#0F0"|Working |
| | | | ||
Line 676: | Line 676: | ||
|Virtua Fighter 4 | |Virtua Fighter 4 | ||
|SLUS-20323 | |SLUS-20323 | ||
− | |style="color: | + | |style="color:#0F0"|Working |
|Use silentcore. Normal seems to hang while dumping. Pressing reset causes poweroff | |Use silentcore. Normal seems to hang while dumping. Pressing reset causes poweroff | ||
Line 682: | Line 682: | ||
|Worms 4: Mayhem | |Worms 4: Mayhem | ||
|PAL | |PAL | ||
− | |style="color: | + | |style="color:#0F0"|Working |
| | | | ||
Line 688: | Line 688: | ||
|Xenosaga | |Xenosaga | ||
|SLUS-20469 | |SLUS-20469 | ||
− | |style="color: | + | |style="color:#0F0"|Working |
|Pressing reset on the console causes a poweroff | |Pressing reset on the console causes a poweroff | ||
Line 694: | Line 694: | ||
|Xenosaga II | |Xenosaga II | ||
|SLUS-20892<br />SLUS-21133 | |SLUS-20892<br />SLUS-21133 | ||
− | |style="color: | + | |style="color:#0F0"|Working |
| | | | ||
Line 700: | Line 700: | ||
|Xenosaga III | |Xenosaga III | ||
|SLUS-21389<br />SLUS-21417 | |SLUS-21389<br />SLUS-21417 | ||
− | |style="color: | + | |style="color:#0F0"|Working |
| | | | ||
Line 706: | Line 706: | ||
|Zone Of The Enders | |Zone Of The Enders | ||
|SLUS-20148 | |SLUS-20148 | ||
− | |style="color: | + | |style="color:#F00"|Nothing |
|disable_after_iop_reset exits to OSD instead of starting the game | |disable_after_iop_reset exits to OSD instead of starting the game | ||
|} | |} |
Revision as of 23:50, 12 July 2009
Core_Launcher V2, Rev 0.2
Recently Tested
Please include title, serial (ELF name/SLUS-00000 code), and roughly if it worked or not.
Main List
Status | Description |
---|---|
Working | Should be good to go for dumping as much as you want. |
Nothing | Doesn't even make it in game, or otherwise effectively doesn't run |
Forget it | Gets in game but has major issues preventing dumping |
All entries work with the normal Core Launcher (v2, Rev 0.2) unless otherwise noted.
NOTE: About those games which works but not responding to pad combo, those games are using libpad2, and I still didn't find the corresponding padRead function in it.
Title | Serial | Status | Notes |
---|---|---|---|
Ace Combat 4 Shattered Skies | SLUS-20-152 | Working | |
Asterix & Obelix XXL 2 | PAL | Working | |
Azur and Asmar | PAL | Working | Use silentcore |
Baldur's Gate: Dark Alliance | US? | Nothing | Freezes at "loading..." (blue background edges) |
Baldur's Gate: Dark Alliance 2 | US? | Nothing | Freezes at "Core Launcer V2 - v0.2" (strange) |
Baroque | SLUS-21714 | Nothing | padReadpattern not found |
Bee Movie | PAL | Working | |
Black | SLUS-21376 | Working | |
Blood Omen 2 | SLUS-20024 | Working | |
Bouncer, The | SLUS-20069 | Nothing | Either hangs at "IOP reset done" or at loading the game |
Burnout Dominator | PAL | Working | |
Call of Duty 3: March to Paris | PAL | Nothing | launch fine, I can dump during menu, but freeze as soon as you want to play. Unable to start this game backups with CogSwap as well. |
Castlevania Lament of Innocence | SLUS-20733 | Forget it | Normal hangs at "Loading" screen in game, altelfload/silentcore/disable after IOP reset get past the developer/publisher screens and hang. |
Chaos Wars | SLUS-21722 | Working | |
Crash of the Titans | PAL | Working | |
Dark Cloud 2 (v1.0) | SCUS-97213 | Working | |
Dirge of Cerberus - Final Fantasy VII | SLUS-21419 | Nothing | Loads game, but freezes at title screen. |
Disgaea ~ Hour of Darkness | SLUS-20666 | Nothing | |
Disgaea 2 | SLUS-21397 | Working | |
DOA2 Hardcore | SLUS-20071 | Nothing | |
Dog Island, The | PAL | Working | Use silentcore |
Dot Hack Quarantine | SLUS-20564 | Nothing | |
Dragon Ball Z Infinite World | PAL | Working | |
Dragon Quest VIII | SLUS-21207 | Forget it | Boots and crashes after memory card check with altelfload and silentcore. Disable after IOP reset gets to Level 5 logo video and crashes while that's playing. |
Euro 2004 | PAL | Working | |
EverGrace | SLUS-20016 | Nothing | |
Extermination | SCUS-97112 | Forget it | Semi-working with altelfload, won't unhalt from dumping. Normal and silentcore crash durring intro just before title screen |
FIFA 2003 | PAL | Working | |
FIFA 2004 | PAL | Nothing | Tested with noadditionalirx |
Final Fantasy XII | SLUS-21475 | Working | May crash durring videos |
Final Fantasy XII | PAL | Nothing | connect to PC, seems to load a few but after that it's BSOD. Unable to start this game backups with CogSwap as well. |
Finding Nemo | SLUS-20628 | Working | |
Galerians: Ash | SLUS-20560 | Working | |
George of the Jungle | PAL | Working | |
God of War | SCUS-97399 | Nothing | Freezes on "IOP reset done" (debug text remains). |
Godzilla Unleashed | NTSC-U | Working | |
Golden Compass, The | PAL | Nothing | Tested with nosyscallhook |
Grandia III | SLUS-21334 SLUS-21345 |
Nothing | Hangs after "IOP reset done". Only boots at all through nosyscallhook |
Grand Theft Auto: Vice City | SLUS-20552P3 | Forget it | Kind of works, but dumping tends to crash the game and client |
Guantlet: Seven Sorrows | SLUS-21077 | Forget it | Loads games, but freeze upon ANY button press (even normal presses of X, Start, etc). |
Guitar Hero III | SLUS-21672 | Working | Use silentcore. Boots with altelfload and crashes after initial loading with altelfload. |
Gungrave Overdose | SLUS-21020 | Working | |
Harry Potter: the Order of the Phenix | PAL | Working | |
Hitman 2 | SLUS-20374P3 | Nothing | padReadpattern not found |
Hitman (4) Blood Money | SLUS-21108P3 | Nothing | Hangs with small red line displayed on game load (see picture) |
Hitman (3) Contracts | SLUS-20882P3 | Nothing | |
Hot Wheels: Beat That! | PAL | Working | |
Jak and Daxter | SCUS-97124 | Nothing | Loads game, but freezes at black screen after first splash screen |
Justice League: Heroes | SLUS-21304 | Working | |
Kane & Lynch Dead Men Sneak Preview (from Hitman pack) | SLUS-21654 | Nothing | padReadpattern not found |
Katamari Damacy | SLUS-21008 | Working | |
Lego Batman | PAL | Working | Use silentcore |
Lego Indiana Jones | PAL | Working | Use silentcore |
Lego Star Wars | PAL | Working | Use silentcore |
Lego Star Wars II | SLUS-21409 | Working | |
Lego Star Wars 2 | PAL | Working | Use silentcore |
Mad Maestro! | SLUS-20376 | Working | |
Marvel: Ultimate Alliance | SLUS-21374 | Nothing | Freezes on "loading cdrom0:slus213.74;1" for some time, but finally resumes, then freezes on black screen after IOP reset, and doesn't resume (could just be my old backup). |
Meet the Robinsons | PAL | Working | |
Metal Gear Solid 2: Sons of Liberty | SLUS-20144 | Working | Use silentcore |
Metal Gear Solid 2 Demo Disc (from Zone Of The Enders package) | SLUS-29003 | Working | Use silentcore |
Metal Gear Solid 3: Snake Eater | SLUS-20915 | Nothing | padReadpattern not found |
Mortal Kombat Armageddon | SLUS-21543 | Forget it | Game boots, but the server doesn't seem to be running... Grabs dnas310.img as the ioprp module |
Narnia Chronicles | PAL | Working | |
Naruto: Ultimate Ninja | SLUS-21358 | Nothing | Freezes at black screen after IOP reset. |
Need For Speed: Hot Pursuit 2 | SLUS-20362 | Working | |
Oni | SLUS-20064 | Nothing | Hangs at "loading additional modules... done". Silentcore gets farther but hangs at loading the game, but does not actually crash the console |
Orphen | SLUS-20011 | Nothing | Loading Additional Modules then crash |
Persona 3 | SLUS-21569 | Nothing | |
Persona 3 FES | SLUS-21621 | Nothing | |
Persona 4 | SLUS-21782B | Forget it | Boots, crashes after memory card check (at opening playback start?) |
Pirates of the Carribean: At World's End | PAL | Working | |
Phanom Brave | SLUS-20955S | Nothing | |
Pro Bass Challenge | SLUS-20646 | Nothing | Freezes at black screen after IOP reset. |
Psychonauts | SLUS-21120 | Working | |
Radiata Stories | SLUS-21262 | Nothing | Freezes on "loading cdrom0:slus212.62;1" |
Ratatouille | PAL | Working | Use silentcore |
Ratchet & Clank: Size matters | PAL | Nothing | Tested with noadditionalirx |
Rayman Ravin Rabbids | PAL | Working | |
Red Faction | SLUS-20073 | Nothing | |
Romancing SaGa | SLUS-21263 | Nothing | Hangs at "square enix" logo |
Rogue Galaxy | PAL | Working | |
Samurai Legend Musashi | SLUS-20983 | Nothing | Randomly either hangs on game load or hangs while loading modules with a blue border around the screen (see picture) |
Sega SuperStars Tennis | PAL | Working | |
Shrek 3 | PAL | Working | Use silentcore |
Sims 2 | SLUS-21265 | Nothing | Freezes at black screen after IOP reset. |
Sims: Bustin' Out | SLUS-20876 | Forget it | Loads game, but unable to communicate with PS2 from PC app. |
Sims: Pets | PAL | Nothing | Tested with nosyscallhook |
Smuggler's Run | SLUS-20065GH | Nothing | Hangs at "loading additional modules... done" |
Sonic Riders Zero Gravity | PAL | Working | Use silentcore |
Soul Calibur 3 | PAL | Nothing | Tested with noadditionalirx |
Spiderwick Chronicles | PAL | Working | Use silentcore |
Splinter Cell: Pandora Tomorrow | SLUS-20958 | Nothing | Loads game, freezes on first screen with glitched graphics. |
SpongeBob Squarepants: Battle for Volcano Island | PAL | Working | |
Spyro: The Eternal Knight | PAL | Nothing | pass loading screen, you can select language, sounds are garbage in video and freezes. Unable to start this game backups with CogSwap as well. |
Star Ocean 3 Till The End Of Time | SLUS-20488 SLUS-20891 |
Nothing | |
Star Wars: Battlefront | SLUS-20898 | Nothing | padReadpattern not found (it was in older versions) |
Suikoden Tactics | SLUS-21245 | Nothing | Hangs at initial loading screen |
Teenage Mutant Ninja Turtle: the movie | PAL | Nothing | Tested with noadditionalirx |
Tekken 5 | SLUS-21059 | Nothing | Normal hangs on game load, but doesn't crash console. Altelfload loads Namco logo then does another IOP reset, loads loading game, then crashes after the memory card check. |
Tomb Raider Anniversary | PAL | Nothing | connect to PC, seems to load a few but after that it's BSOD. Unable to start this game backups with CogSwap as well. |
Tomb Raider Legend | PAL | Nothing | connect to PC, but after that it's BSOD. Unable to start this game backups with CogSwap as well. |
Tomb Raider Underworld | PAL | Nothing | Tested with noadditionalirx |
Unlimited SaGa | SLUS-20678 | Working | |
Valkyrie Profile 2 | SLUS-21452 | Forget it | Normal works, but hangs randomly while dumping. No surprise there. |
Van Helsing | PAL | Working | |
Virtua Fighter 4 | SLUS-20323 | Working | Use silentcore. Normal seems to hang while dumping. Pressing reset causes poweroff |
Worms 4: Mayhem | PAL | Working | |
Xenosaga | SLUS-20469 | Working | Pressing reset on the console causes a poweroff |
Xenosaga II | SLUS-20892 SLUS-21133 |
Working | |
Xenosaga III | SLUS-21389 SLUS-21417 |
Working | |
Zone Of The Enders | SLUS-20148 | Nothing | disable_after_iop_reset exits to OSD instead of starting the game |