Difference between revisions of "Game Genie (Genesis)"
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[[Category:Game Genie]] | [[Category:Game Genie]] |
Revision as of 20:04, 27 November 2008
The Game Genie is a runtime ROM modification device. This is one of the many Game Genie products available. This particular version of the Game Genie required a Master Code to be entered in almost all games. It is also the first Game Genie to be officially licensed by the creators of the console. Five codes was the maximum amount allowable.
This Game Genie has a major drawback. It is incompatible with games which have a savegame feature. Using it with such games would erase the saves and force the player to start over.
Contents
Known Versions
Game Genie (19 Feb 1992): ?"good" name: Game Genie (W) (REV00) [b2]? (unconfirmed)
Game Genie (Jul 1992): "good" name: Game Genie (W) (REV01) [c][!]
Credits
Both versions Game Genie program developed by Robert Leyland for MicroSystems Development of San Jose, CA. Produced by Galoob Toys Inc. of South San Francisco, CA. Original concept by Codemasters Ltd. of London, England. 19 Feb 1992
Screenshots
Hardware
Game Genie |
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Galoob |
Game Boy - Game Gear - NES - Genesis - Super Nintendo - Sega CD (Cancelled) |
Hyperkin |
DS/DSi/3DS - PSP (Cancelled) - Wii (Cancelled) - PlayStation 3 |