Difference between revisions of "Game Genie (Super Nintendo)"

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A runtime ROM modifier cartridge.
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A runtime ROM modifier cartridge and one [[Game Genie]] in the long line of Game Genie products. This particular version added a switch, which would toggle code effects on and off. Unfortunately the Game Genie is missing the passthrough ports for the FX chip. This means that codes cannot be used on the official device. Cheats have been made but they will only work on emulators. The maximum amount of codes enterable was 5.
  
 
== Known Versions ==
 
== Known Versions ==

Revision as of 00:09, 7 October 2008

A runtime ROM modifier cartridge and one Game Genie in the long line of Game Genie products. This particular version added a switch, which would toggle code effects on and off. Unfortunately the Game Genie is missing the passthrough ports for the FX chip. This means that codes cannot be used on the official device. Cheats have been made but they will only work on emulators. The maximum amount of codes enterable was 5.

Known Versions

This is all the known versions of the SNES Game Genie which have been confirmed to exist:
GameGenie (v1.0)
GameGenie (v1.1)
GameGenie (v2.0)

Screenshots

GameGenie (v1.0)

Codemasters screen.
Logo.
Code entry.













































GameGenie (v1.1)

Code entry. Note the different default code from the 1.0 version.