Difference between revisions of "Game Genie (Super Nintendo)"
From Wiki - GameHacking.org
Line 7: | Line 7: | ||
*'''GameGenie (v1.1)'''<br> | *'''GameGenie (v1.1)'''<br> | ||
*'''GameGenie (v2.0)''' | *'''GameGenie (v2.0)''' | ||
+ | |||
+ | == Credits == | ||
+ | * Game Genie built by: Richard Aplin | ||
== Screenshots == | == Screenshots == | ||
Line 29: | Line 32: | ||
File:GameGenieSNESGameBoy Flyer.jpg|Flyer | File:GameGenieSNESGameBoy Flyer.jpg|Flyer | ||
</gallery> | </gallery> | ||
− | |||
− | |||
− | |||
{{Game Genie}} | {{Game Genie}} | ||
[[Category:Game Genie]] | [[Category:Game Genie]] |
Revision as of 19:15, 2 September 2015
The Game Genie is a runtime ROM modifier cartridge and one Game Genie in the long line of Game Genie products. This particular version added a switch, which would toggle code effects on and off. Unfortunately the Game Genie is missing the passthrough ports for the FX chip. This means that codes cannot be used on the official device. Cheats have been made but they will only work on emulators. The maximum amount of codes enterable was 5.
Contents
Known Versions
This is all the known versions of the SNES Game Genie which have been confirmed to exist:
- GameGenie (v1.0)
- GameGenie (v1.1)
- GameGenie (v2.0)
Credits
- Game Genie built by: Richard Aplin
Screenshots
GameGenie (v1.0)
GameGenie (v1.1)
Hardware
Game Genie |
---|
Galoob |
Game Boy - Game Gear - NES - Genesis - Super Nintendo - Sega CD (Cancelled) |
Hyperkin |
DS/DSi/3DS - PSP (Cancelled) - Wii (Cancelled) - PlayStation 3 |