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'''Game Genie (19 Feb 1992)''': ?"good" name: Game Genie (W) (REV00) [b2]? (unconfirmed)<br> | '''Game Genie (19 Feb 1992)''': ?"good" name: Game Genie (W) (REV00) [b2]? (unconfirmed)<br> | ||
'''Game Genie (Jul 1992)''': "good" name: Game Genie (W) (REV01) [c][!] | '''Game Genie (Jul 1992)''': "good" name: Game Genie (W) (REV01) [c][!] | ||
== Screenshots == | == Screenshots == |
Revision as of 09:51, 2 May 2009
The Game Genie is a runtime ROM modification device. This is one of the many Game Genie products available. This particular version of the Game Genie required a Master Code to be entered in almost all games. It is also the first Game Genie to be officially licensed by the creators of the console. Five codes was the maximum amount allowable.
This Game Genie has a major drawback. It is incompatible with games which have a savegame feature. Using it with such games would erase the saves and force the player to start over.
Known Versions
Game Genie (19 Feb 1992): ?"good" name: Game Genie (W) (REV00) [b2]? (unconfirmed)
Game Genie (Jul 1992): "good" name: Game Genie (W) (REV01) [c][!]
Screenshots
Hardware
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Genesis Game Genie codebook.
Game Genie |
---|
Galoob |
Game Boy - Game Gear - NES - Genesis - Super Nintendo - Sega CD (Cancelled) |
Hyperkin |
DS/DSi/3DS - PSP (Cancelled) - Wii (Cancelled) - PlayStation 3 |