The GameShark is a Game Enhancer device for the Nintendo 64. It was created by Datel but in the US region it was released under the name GameShark by it's distributors, InterAct. It had cheat code entering/editing and searching features. It also had a built in memory viewer/editor. In game access to the GameShark menu screen which had cheat searching features required the use of the Expansion Pak. Later versions of the GameShark included a port on the back of the cart which allowed for connectivity to the PC. This version is superior to all previous versions of the GameShark as it is able to use thousands of codes simultaneously, the Playstation version starts to choke before reaching 50.
This version of the GameShark is notorious for often breaking down which usually requires a reformat in order to work again. The software was also buggy for other reasons.
History
Later titles were capable of blocking GameShark from being used and a blank screen would appear if any game was inserted. This necessitated the inclusion of a special keycode feature in later versions, this allowed for the booting of newer games after an older game had been inserted first, such as Super Mario 64.[1]
Hardware
Game Shark
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Gameshark Pro packaging
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Gameshark Pro
| GameShark |
|---|
| Consoles |
| PlayStation - Saturn - Nintendo 64 - Dreamcast - PlayStation 2 - GameCube - Xbox - Xbox 360 - PlayStation 3 - Wii |
| Portables |
| Game Boy - Game Boy Advance - Nintendo DS - PSP |
| Other |
| PC |