Action Replay (Commodore 64): Difference between revisions

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==Screenshots==
==Screenshots==
<gallery>
<gallery>
File:ActionReplayC64 Screen.gif|Screenshot
File:ActionReplayC64 Screen.png|Screenshot
</gallery>
</gallery>


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==Flyers==
==Flyers==
<gallery>
<gallery>
File:Action-Replay-IV-1988 Flyer.jpg
File:Action-Replay-IV-1988 Flyer.jpg|Flyer
File:Action-Replay-IV-1988 Flyer2.jpg
File:Action-Replay-IV-1988 Flyer2.jpg|Flyer
File:Action-Replay-IV-1988 Flyer3.jpg
File:Action-Replay-IV-1988 Flyer3.jpg|Flyer
</gallery>
</gallery>



Latest revision as of 18:02, 15 September 2015

MKIII cartridge

The Action Replay for the Commodore 64 is pretty similar to the one for Amiga. It is also the first Action Replay ever created. This Action Replay has a Freeze button which allows users to access a special menu which can allow the editing of system and game RAM and can make a copy of the contents of the game. It's useful for making backups of games. There are no actual codes per-say, but there are Poke's, which can effect the games.

There was several official releases of it each numbering I-VI. There have also been pirated versions made by the homebrew community.

Releases

  • Action Replay
  • Action Replay II
  • Action Replay III
  • Action Replay IV (1988)
  • Action Replay VI (1989)

Screenshots

Hardware

Flyers


Action Replay
PC
Commodore 64 - Amiga - MS-DOS PC
Consoles
NES - Master System - Super Nintendo - Genesis - PlayStation - Saturn - Nintendo 64 - Dreamcast - PlayStation 2 - Xbox - Gamecube - Wii
Portables
Game Boy - Game Gear - Game Boy Advance - DS - PSP - 3DS